Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $15. The latest store price is $15, matching the lowest recorded price shown here.
View 2 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $15 | Latest store price | |
| $15 | Unity First Price 2026-07-16 2026-07-23 |
Sale and bundle history
The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Wraith 2D Character Spine Animation
- Theme > Military & Combat
- Art & Visuals > 2D
Genre Compatibility:
Idle / AFK games
Turn-based RPGs and strategy games
Adventure or fantasy projects
Any game requiring 2D animated characters
This asset is especially useful for developers who want to save time on character creation while keeping the flexibility to adapt the asset to their own projects.
This asset was created with Spine.
Using the asset:
This asset requires the free Spine-Unity runtime (version 4.2 or newer) to function properly.
Once imported, you can use this character directly in Unity.
Editing the asset:
The skeleton and animations were created using the Spine Editor.
To modify or create new animations, a licensed copy of Spine is required.
Compatibility:
Includes exported Spine data files (.json / .atlas / .png) ready for immediate use.
Note: The original .spine project file is not included.
Animation Details:
Includes multiple Spine animations (idle, attack, skill, walk, stun, hit, die).
Each animation has 40 keyframes.
Optimized for performance — all files are very lightweight and suitable for mobile or low-end devices.
2D Asset Details:
Contains one exported Spine skeleton (.json / .atlas / .png).
Includes the fully editable Spine project file and all original source images for easy customization.
Texture atlas resolution varies per character (up to 2048x2048 px maximum).
Color depth: 32-bit RGBA.
Includes alpha transparency (PNG format).