Unity
Wow! Such Expressions
$25
Rated 0.0/5 from 1 ratings on Unity.
Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $25. The latest store price is $25, matching the lowest recorded price shown here.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| $25 | Latest store price |
About Wow! Such Expressions
The Wow! Such Expressions system unlocks the power of math for your games!
Create your own Global or Local Objects and access them using dot notation (parent.child.func() or my_obj.child_obj.my_var). Use our built-in ScriptableObjectProvider to easily add, remove, and edit custom Objects. Or, roll your own implementation. The choice is yours!
Easy Expressions - Expressions can be serialized in line using our SerializableExpression class or created as an asset using our ScriptableExpression class.
Fully Functional - Write complex mathematical Expressions using our 30+ built-in Global Functions, including sin(), cos(), tan(), min(), max(), rand(), and more. Or add your own custom Global Functions!
Very Variable - Use our included Global Variables such as pi, epsilon, and deg2rad or create your own Global Variables that map to any value you want.
Awesome Objects - Create your own Objects and access them using dot notation: this.is.pretty.cool(it.sure.is).
Completely Customizable - Inject Local Functions, Variables, and Objects at runtime to easily evaluate the same Expression with different arguments.
Eminently Extensible - Override specific functionality or completely replace entire components with your own. The choice is yours!
Exemplary Examples - Check out the included Examples folder for lots of ideas on how to implement Expressions into your project!
Create your own Global or Local Objects and access them using dot notation (parent.child.func() or my_obj.child_obj.my_var). Use our built-in ScriptableObjectProvider to easily add, remove, and edit custom Objects. Or, roll your own implementation. The choice is yours!
Easy Expressions - Expressions can be serialized in line using our SerializableExpression class or created as an asset using our ScriptableExpression class.
Fully Functional - Write complex mathematical Expressions using our 30+ built-in Global Functions, including sin(), cos(), tan(), min(), max(), rand(), and more. Or add your own custom Global Functions!
Very Variable - Use our included Global Variables such as pi, epsilon, and deg2rad or create your own Global Variables that map to any value you want.
Awesome Objects - Create your own Objects and access them using dot notation: this.is.pretty.cool(it.sure.is).
Completely Customizable - Inject Local Functions, Variables, and Objects at runtime to easily evaluate the same Expression with different arguments.
Eminently Extensible - Override specific functionality or completely replace entire components with your own. The choice is yours!
Exemplary Examples - Check out the included Examples folder for lots of ideas on how to implement Expressions into your project!