Unity
World Streamer
$50
Rated 4.0/5 from 149 ratings on Unity.
About World Streamer
- Tools, Systems & Learning > Development Tools & Automation
World Streamer is a memory streaming system. By using it you are able to stream your whole game from a disc in any axis and space. You are able to create endless space games, 2D platformers, 3rd person, or any kind of game without loading screens during player movement. You could also create endless looped worlds. In a few clicks your game is ready to be loaded from your disc. Now your scenes are as big as you want, without any limits. You could work on a local area and update the world with just two buttons. You could also separate your world into layers like lighting, AI, geometry or even separate them into local areas. It's a perfect solution for teams working on the same area. World Streamer is also useful for architectural presentations or any application that needs to use as little memory as possible. With streaming you will reduce object count in your scene, saving CPU and GPU power, loading only what is necessary. Collider streaming gives you the ability to stream rooms and floors only when the player hits their area collider. You could build whole towns with interiors without performance hit. Ring streaming will replace your Unity terrains with low poly meshes at far distance. Now you are able to stream your open world from disc in a few clicks.
Features:
- Unity 2017.1 support
- Floating point error fix system
- Looped world system
- Multi scene editing support
- Unity 5.3+ support but it also works on older Unity versions
- Multiple layers streaming
- Support for multiple developers working at one area
- Removes world size restrictions and slow down in Unity editor at huge or extremely detailed scenes
- Ring streaming (replacement of objects according to distance)
- Collider hit streaming option
- Support for extremely big worlds
- Easy automatic processes will save your development time
- In a few clicks you can stream endless world
- Work in any axis and space: 2D, 3D, vertical, horizontal
- Reduce RAM, CPU, GPU, VRAM usage
- Reduce number of objects in your scene
- Compatible with Unity5 SpeedTree or any tree system
- Spawned player support
- Physics manager
- Load your world in background (async loading)
- Compatible with Amplify, Graphine and any other texture stream system
- Loading screen system
- LOD system for split terrains
- Floating point system supports Unity dynamic navmesh (Unity 5.6+)
- Webplayer and WebGL support
- Innovative local area updater
- Terrain culling system based on camera view (Unity 5.3+)
- GI and lighting manager
- Occlusion Culling support (Unity 5.5+)
- Compatible with terrain stitcher and multiple terrain brush
- Fully commented opensource code that will help you work with World Streamer
Features:
- Unity 2017.1 support
- Floating point error fix system
- Looped world system
- Multi scene editing support
- Unity 5.3+ support but it also works on older Unity versions
- Multiple layers streaming
- Support for multiple developers working at one area
- Removes world size restrictions and slow down in Unity editor at huge or extremely detailed scenes
- Ring streaming (replacement of objects according to distance)
- Collider hit streaming option
- Support for extremely big worlds
- Easy automatic processes will save your development time
- In a few clicks you can stream endless world
- Work in any axis and space: 2D, 3D, vertical, horizontal
- Reduce RAM, CPU, GPU, VRAM usage
- Reduce number of objects in your scene
- Compatible with Unity5 SpeedTree or any tree system
- Spawned player support
- Physics manager
- Load your world in background (async loading)
- Compatible with Amplify, Graphine and any other texture stream system
- Loading screen system
- LOD system for split terrains
- Floating point system supports Unity dynamic navmesh (Unity 5.6+)
- Webplayer and WebGL support
- Innovative local area updater
- Terrain culling system based on camera view (Unity 5.3+)
- GI and lighting manager
- Occlusion Culling support (Unity 5.5+)
- Compatible with terrain stitcher and multiple terrain brush
- Fully commented opensource code that will help you work with World Streamer