About World Building Bundle for MicroVerse
- Tools, Systems & Learning > Development Tools & Automation
- Tools, Systems & Learning > Level & World Building
- Theme > Realistic
- Art & Visuals > 2D
- Art & Visuals > Textures & Materials
The World Building Bundle for MicroVerse is a collection of assets that were developed to support your scene creation with MicroVerse.
The bundle is for users who want to get all my MicroVerse related assets at a reduced price.
Important
The asset consists of tools and assets to be used with MicroVerse, the bundle does not include MicroVerse itself.
Assets of this Bundle
Ultimate StampIT! Collection
Genesis for MicroVerse
Biomes and Presets 1 for MicroVerse
Alpha Mask and Stamp Creator
Gradient Picker
With the purchase of this bundle you can assign these individual assets to your account on the Unity Asset Store.
Please note that the Ultimate StampIT! Collection is already a bundle. First assign that one, then assign the individual StampIT! assets.
Ultimate StampIT! Collection
The Ultimate StampIT! Collection is a collection of various individual Terrain Stamp packs. In total this asset gives you access to 990+ high quality textures in stunning 4K resolution. These heightmap textures can be used as brushes with the Unity terrain tools in order to paint features on your Unity terrain. Or you could use these heightmap textures in other assets like MicroVerse, Atlas, Map Magic 2, Vista, Gaia, etc.
The asset consists of the heightmaps and the brush presets, the terrain textures are not included.
Genesis for MicroVerse
Genesis for MicroVerse is an extension for MicroVerse. MicroVerse, created by industry expert Jason Booth, is a Non Destructive, Real Time environment creation system. No baking, no waiting, no preview windows - everything is live, editable, and updated in real time.
The focus of Genesis is on getting you started quickly with a MicroVerse setup. It consists of helper tools for quick and flexible adjustments for your scene. This is how Genesis came to be and I thought I would share the asset because I think it will be useful for you guys as well.
The asset is ready-to-use as it is and at the same time still in active development with more features to come. Features will be added and changed depending on customer feedback. The price will be updated accordingly.
There is an upgrade path available from Genesis to Genesis Pro should you want to use that workflow.
Biomes and Presets for MicroVerse
Biomes and Presets for MicroVerse allows you to quickly create your scenes using MicroVerse by dragging pre-defined configurations from the MicroVerse Content Browser on your terrain. These spawners are used for quick terrain population.
You probably already have a huge collection of assets, the task at hand is how to distribute their content. Jason Booth released MicroVerse recently. MicroVerse is awesome. It is such a quick and easy way to set up a scene in a non-destructive manner. In order to make this task even easier for you the Content Browser was created.
You may consider this asset as bridge between top quality Unity assets from the Unity Asset Store and MicroVerse. I started creating MicroVerse presets for re-use and shared them with the community. This got awesome recognition and I was asked if I could create presets for other assets as well. As easy as creating those biomes and presets is, it still does take time to set it all up, install assets, test it and what not. That is why I decided to create this dedicated asset.
Alpha Mask and Stamp Creator
With Alpha Mask and Stamp Creator you can use Unity to create alpha masks and terrain stamps for stamping directly within Unity.
The alpha masks you create can then be used in Unity, e. g. in shaders, vfx graph, etc and also in external apps like Substance Painter and others.
A usage scenario is e. g. to add a dragon to the scene, create an alpha mask from it and project it on the model of a shield within Substance Painter. Or you may as well want to create a skull island. Project the skull mesh on a stamp texture, create a brush from it and stamp it on a terrain.
The stamps in the Organic Shapes - StampIT! asset were created this way.
Gradient Picker
Gradient Picker for Unity is an editor extension which allows you to create gradient images directly from within Unity by sampling the color at the mouse cursor.
This works in a way that it is possible to retrieve colors even from outside the Unity Editor, i. e. you can pick gradients from the desktop, photos, etc.
The gradients can be saved as images and used in professional Unity Assets like MicroSplat Global Texturing in order to e. g. give the terrain a native gradient look.
The gradients can also be used to create Presets for Unity internal gradient picker which facilitates selecting colors.
The bundle is for users who want to get all my MicroVerse related assets at a reduced price.
Important
The asset consists of tools and assets to be used with MicroVerse, the bundle does not include MicroVerse itself.
Assets of this Bundle
Ultimate StampIT! Collection
Genesis for MicroVerse
Biomes and Presets 1 for MicroVerse
Alpha Mask and Stamp Creator
Gradient Picker
With the purchase of this bundle you can assign these individual assets to your account on the Unity Asset Store.
Please note that the Ultimate StampIT! Collection is already a bundle. First assign that one, then assign the individual StampIT! assets.
Ultimate StampIT! Collection
The Ultimate StampIT! Collection is a collection of various individual Terrain Stamp packs. In total this asset gives you access to 990+ high quality textures in stunning 4K resolution. These heightmap textures can be used as brushes with the Unity terrain tools in order to paint features on your Unity terrain. Or you could use these heightmap textures in other assets like MicroVerse, Atlas, Map Magic 2, Vista, Gaia, etc.
The asset consists of the heightmaps and the brush presets, the terrain textures are not included.
Genesis for MicroVerse
Genesis for MicroVerse is an extension for MicroVerse. MicroVerse, created by industry expert Jason Booth, is a Non Destructive, Real Time environment creation system. No baking, no waiting, no preview windows - everything is live, editable, and updated in real time.
The focus of Genesis is on getting you started quickly with a MicroVerse setup. It consists of helper tools for quick and flexible adjustments for your scene. This is how Genesis came to be and I thought I would share the asset because I think it will be useful for you guys as well.
The asset is ready-to-use as it is and at the same time still in active development with more features to come. Features will be added and changed depending on customer feedback. The price will be updated accordingly.
There is an upgrade path available from Genesis to Genesis Pro should you want to use that workflow.
Biomes and Presets for MicroVerse
Biomes and Presets for MicroVerse allows you to quickly create your scenes using MicroVerse by dragging pre-defined configurations from the MicroVerse Content Browser on your terrain. These spawners are used for quick terrain population.
You probably already have a huge collection of assets, the task at hand is how to distribute their content. Jason Booth released MicroVerse recently. MicroVerse is awesome. It is such a quick and easy way to set up a scene in a non-destructive manner. In order to make this task even easier for you the Content Browser was created.
You may consider this asset as bridge between top quality Unity assets from the Unity Asset Store and MicroVerse. I started creating MicroVerse presets for re-use and shared them with the community. This got awesome recognition and I was asked if I could create presets for other assets as well. As easy as creating those biomes and presets is, it still does take time to set it all up, install assets, test it and what not. That is why I decided to create this dedicated asset.
Alpha Mask and Stamp Creator
With Alpha Mask and Stamp Creator you can use Unity to create alpha masks and terrain stamps for stamping directly within Unity.
The alpha masks you create can then be used in Unity, e. g. in shaders, vfx graph, etc and also in external apps like Substance Painter and others.
A usage scenario is e. g. to add a dragon to the scene, create an alpha mask from it and project it on the model of a shield within Substance Painter. Or you may as well want to create a skull island. Project the skull mesh on a stamp texture, create a brush from it and stamp it on a terrain.
The stamps in the Organic Shapes - StampIT! asset were created this way.
Gradient Picker
Gradient Picker for Unity is an editor extension which allows you to create gradient images directly from within Unity by sampling the color at the mouse cursor.
This works in a way that it is possible to retrieve colors even from outside the Unity Editor, i. e. you can pick gradients from the desktop, photos, etc.
The gradients can be saved as images and used in professional Unity Assets like MicroSplat Global Texturing in order to e. g. give the terrain a native gradient look.
The gradients can also be used to create Presets for Unity internal gradient picker which facilitates selecting colors.