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Word Finder Game Template 3.0 preview
Unity

Word Finder Game Template 3.0

By DTT

$59.99

Rated 5.0/5 from 4 ratings on Unity.

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $59.99. The latest store price is $59.99, matching the lowest recorded price shown here.

Recorded prices for Word Finder Game Template 3.0 1 price observations from Nov 1, 2026 to Nov 1, 2026. Lowest recorded price $59.99. Exact dates and prices are listed below. $0.00 $30.00 $59.99 Nov 1, 2026: $59.99. Latest store price Nov 1, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 1 recorded price
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$59.99Latest store price

About Word Finder Game Template 3.0

  • Tools, Systems & Learning > Game Templates & Systems
  • Tools, Systems & Learning > Level & World Building
Word Finder Game Template is a complete educational game template. This educational game allows the player to learn through playful interaction. Word Finder Game contains the complete game logic, game flow, and basic art to implement an e-learning word finder game within your project. The gameplay and/or visuals can easily be transformed to suit your project. The asset allows you to create custom prefabs for each of the game components, allowing you to fully customize the look and feel of the game. You can also add levels for the game using scriptable objects that allow you to set difficulty settings, like the size of the letter grid, which words should be displayed, and more. Features: Plug and Play Word Finder game ready for your projects. Create your own Word Finder-like game in minutes. Widely customizable: level can be adjusted to suit casual gameplay, children, or make it a challenge. Change the size of the levels to suit your needs. Use a seed to save levels and predetermine what a level should look like. Available words can be changed simply by configuring them in the scriptable object. A complete demo scene showcasing how to implement and use the asset. Easily adding levels with the use of ScriptableObjects. Events that allow you to run code when the game starts, ends, and more. Out-of-the-box Level Select solution: Complete level selection environment. Support for score calculation and visualization. Automatically tracks level progression, persistent throughout sessions. Supports any amount of levels, pagination automatic.

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