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Wild Orchard: Hedgerow Trees | Harvestable Berries preview
Unity

Wild Orchard: Hedgerow Trees | Harvestable Berries

By NV3D

$34.99

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $17.48. The latest store price is $34.99.

Recorded prices for Wild Orchard: Hedgerow Trees | Harvestable Berries 4 price observations from Oct 7, 2026 to Nov 3, 2026. Lowest recorded price $17.48. Exact dates and prices are listed below. $0.00 $17.50 $34.99 Oct 7, 2026: $34.99. Unity First Price 2026-10-07 2026-10-07 Oct 7, 2026: $17.48. Unity New Release Discount 2026-10-07 2026-10-21 Oct 7, 2026: $17.48. Unity New Release Discount 2026-10-07 2026-10-21 Nov 3, 2026: $34.99. Latest store price Oct 7, 2026 Nov 3, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 4 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$34.99Latest store price
$17.48Unity New Release Discount 2026-10-07 2026-10-21
$17.48Unity New Release Discount 2026-10-07 2026-10-21
$34.99Unity First Price 2026-10-07 2026-10-07

Sale and bundle history

The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Wild Orchard: Hedgerow Trees | Harvestable Berries

  • Theme > Nature & Countryside
  • Art & Visuals > 2D
  • Art & Visuals > 3D
  • Art & Visuals > VFX
  • Art & Visuals > UI & GUI
Bring the wild edges of your world to life with Wild Orchard: Hedgerow Trees. Four hand-crafted hedgerow trees, bushy and laden with wild berries, the kind that line country lanes and field margins. Each one has a full growth and seasonal system built in and is ready to drop straight into your project.

Where Fruit Trees and Nut Trees cover the cultivated orchard, Hedgerow Trees covers what grows wild around it. Elder is heavy with dark berry clusters, hawthorn bright with red haws, blackthorn studded with sloes, and sea buckthorn glowing orange against silvery leaves: harvestable foraging finds that give survival, crafting and cozy farming games something to gather beyond the farm gate.

Every tree tracks two independent axes of state: how far it has grown, and what season it's showing. A young sapling and a mature tree can each stand bare in winter, burst into blossom in spring, hang heavy with berries in late summer, or fill out with leaf, all driven by smooth, dithered cross-fades rather than hard mesh swaps.

Drive them from your own day/night cycle, seasonal system, weather simulation, or direct player interaction. Whether you're building a quiet countryside, a working farm, or a survival wilderness, Wild Orchard trees slot naturally into timer-based, event-driven, and save/load gameplay.

Trees Included
- Elder
- Hawthorn
- Blackthorn (Sloe)
- Sea Buckthorn

Features
- 5 growth stages per tree
- 4 seasonal foliage states per stage: Bare, Blossom, Berry & Leaf
- 3 LOD levels for every growth and seasonal variant
- Smooth dithered cross-fade transitions between seasons and growth stages
- Ready-to-play FX for growing and harvesting
- Harvestable pickup models for every species (elderberries, haws, sloes and sea buckthorn berries) with drop, hover & collect animation
- UI icons for each harvested item
- Wind system with a URP foliage Shader Graph, leaf flutter and branch sway, visible in the editor
- Demo driver included, a clean, worked example of driving the trees from your own systems
- Additional props included: modular fence, crates, and grass (see screenshots)
- Works with URP and the Built-in Render Pipeline in Unity 6

A clean, compact API: four core methods, a couple of convenience overloads, and three read-only properties cover virtually every gameplay scenario. It's built to be driven by your own systems rather than tied to a specific game framework, so it drops into existing projects without fighting your architecture. Hedgerow Trees shares the same codebase as Fruit Trees and Nut Trees, so all three packs work together in one project.

Unity price last checked .

Prices and availability may change.