Unity
Western Character John - Adventure Survival Shooter Cowboy Wild West Man
$89
Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $89. The latest store price is $89, matching the lowest recorded price shown here.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| $89 | Latest store price |
About Western Character John - Adventure Survival Shooter Cowboy Wild West Man
- Theme > Western
- Theme > Realistic
- Art & Visuals > 3D
- Theme > Historical
Welcome to Westworld, where danger meets passion and adventure is commonplace.
John "Bull" Jarrett is a classic cowboy wearing chaps with a modular outfit consisting of a jacket, vest, and shirt. He is straightforward, hot-tempered, and good-hearted, believing in honest fists and a trusty rifle. His goal is to reclaim his ranch and take revenge on the gang he once led.
John can serve as a melee fighter, former enemy turned ally, starter companion, base NPC mentor, or guide to survival mechanics, horse riding, and hunting. His history can also draw him into conflicts involving old friendships and debts.
Features:
- High-quality Basic and Survival skin variants.
- Detailed character design with multiple customizable parts.
- Volcanic Pistol and Winchester 1873 weapons.
- Modular clothing with chaps, scarves, underwear, and period-appropriate accessories.
- Interchangeable clothing, hairstyles, and accessories between characters, including top and bottom clothing compatibility.
- Included blendshapes for combining clothing parts without clipping.
- Corrective blendshapes for muscle deformation during extreme animations.
- Adjustable male proportions: base, thin, muscular, and fat.
- Full body and underwear meshes.
- Customizable skin, eye, clothing, accessory, and hair colors.
- Advanced materials with SSS, micronormal masks, and configurable material instances and ID masks.
- Fifty-two calibrated facial blendshapes for cinematic cutscenes and facial animation systems.
- Demonstration animations, skins, blendshapes, modularity, and ragdolls.
- Configured physics for hair, clothing, and body simulation.
- HDRP, URP, and Built-In render pipeline shaders.
- Third Person Character Controller for immediate animation testing.
- Humanoid rig with ARKit-compatible facial blendshapes.
Model height: 185 cm male.
Polycount:
John: 163,337 faces, 172,627 vertices.
Weapons:
Volcanic Pistol: 10,066 faces, 5,204 vertices.
Winchester 1873: 10,816 faces, 5,663 vertices.
John "Bull" Jarrett is a classic cowboy wearing chaps with a modular outfit consisting of a jacket, vest, and shirt. He is straightforward, hot-tempered, and good-hearted, believing in honest fists and a trusty rifle. His goal is to reclaim his ranch and take revenge on the gang he once led.
John can serve as a melee fighter, former enemy turned ally, starter companion, base NPC mentor, or guide to survival mechanics, horse riding, and hunting. His history can also draw him into conflicts involving old friendships and debts.
Features:
- High-quality Basic and Survival skin variants.
- Detailed character design with multiple customizable parts.
- Volcanic Pistol and Winchester 1873 weapons.
- Modular clothing with chaps, scarves, underwear, and period-appropriate accessories.
- Interchangeable clothing, hairstyles, and accessories between characters, including top and bottom clothing compatibility.
- Included blendshapes for combining clothing parts without clipping.
- Corrective blendshapes for muscle deformation during extreme animations.
- Adjustable male proportions: base, thin, muscular, and fat.
- Full body and underwear meshes.
- Customizable skin, eye, clothing, accessory, and hair colors.
- Advanced materials with SSS, micronormal masks, and configurable material instances and ID masks.
- Fifty-two calibrated facial blendshapes for cinematic cutscenes and facial animation systems.
- Demonstration animations, skins, blendshapes, modularity, and ragdolls.
- Configured physics for hair, clothing, and body simulation.
- HDRP, URP, and Built-In render pipeline shaders.
- Third Person Character Controller for immediate animation testing.
- Humanoid rig with ARKit-compatible facial blendshapes.
Model height: 185 cm male.
Polycount:
John: 163,337 faces, 172,627 vertices.
Weapons:
Volcanic Pistol: 10,066 faces, 5,204 vertices.
Winchester 1873: 10,816 faces, 5,663 vertices.