Web Browser for Windows
Rated 5.0/5 from 3 ratings on Unity.
Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $12.49. The latest store price is $24.99.
View 4 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $24.99 | Latest store price | |
| $12.49 | Unity New Release Discount 2026-08-10 2026-08-24 | |
| $12.49 | Unity New Release Discount 2026-08-10 2026-08-24 | |
| $24.99 | Unity First Price 2026-08-10 2026-08-10 |
Sale and bundle history
The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Web Browser for Windows
It allows your project to open and control web content from a Unity scene using a native Windows WebView2 host. The asset is designed for desktop projects that need login pages, dashboards, documentation, web apps, local HTML interfaces, embedded tools, admin panels, or online content inside a Unity-based application.
The package includes a ready-to-use demo scene, a configurable settings asset, a runtime control panel, and an editor documentation window. Browser behavior can be customized through WebBrowserWindowsSettings.asset without editing code.
Main use cases:
- Open websites inside a Unity Windows project
- Load local HTML from StreamingAssets
- Use JavaScript communication between Unity and the web page
- Display dashboards, web tools, login pages, forms, help pages, or online interfaces
- Control browser size, position, quality, opacity, cache, cookies, and developer tools
Important:
This package is for Windows only. It requires Microsoft Edge WebView2 Runtime and Microsoft .NET Desktop Runtime 9.0 to run the bundled WebBrowserWindowsHost.dll. The package does not include executable .exe files, following Unity Asset Store package rules.
Source-code and third-party disclosure: All C# code authored by Aisen Corporation is included as readable, editable and unobfuscated source that customers may modify, extend and rebuild. WebBrowserWindowsHost.dll is a ready-to-use build output; its complete C# source, offline-buildable .NET project and rebuild instructions are included in Assets/Web Browser for Windows/Source/WebBrowserWindowsHost. Asset uses Microsoft Edge WebView2 SDK 1.0.864.35 under the Microsoft Edge WebView2 SDK license; see Third-Party Notices.txt in the package for details. The included Microsoft.Web.WebView2.Core.dll, Microsoft.Web.WebView2.WinForms.dll and WebView2Loader.dll files are unmodified third-party SDK binaries.
This is a separate Windows asset and does not depend on Android, iOS, WKWebView, or mobile WebView plugins. It uses its own namespace, assemblies, menu paths, settings asset, and StreamingAssets folder so it can be imported next to a mobile Web Browser asset without naming conflicts.