About Weather Overlays - 32 Weather VFX, 44 Loops
- Theme > Retro & Arcade
- Theme > Nature & Countryside
- Art & Visuals > 2D
- Art & Visuals > VFX
18 looping weather overlays as PNG sprite sheets, for any engine. Every frame is a seamless tile: repeat it across the screen, at any size. Each comes in three sets: 256 px and 128 px HD, and pixel art made at 64 px, not shrunk. Rain: light, heavy, and a slanting storm. Snow: light, heavy, and a blizzard. Fog: a drifting mist, a thick fog, and cloud shadows passing over the ground. Things in the air: autumn leaves, cherry petals, ash, dust motes, rising embers, fireflies, a sandstorm, bubbles and sparkles. 16 to 64 frames each, and every one loops seamlessly in time as well as across the tile. Far layers are smaller, fainter and slower, so each tile already has depth. Transparent PNG sheets, 8 frames a row, plus an effects.json with every frame size, frame count and fps, and a GIF preview of each. Godot 4 player included: WeatherOverlay.add(self, "rain_heavy") covers the screen and fades in; stack as many as you like, and pan them with your camera so the weather stays in the world. With a demo: toggle and combine them over a night landscape. Compatibility: Any engine that draws a repeating texture or a tiled sprite: Unity, GameMaker, Godot, Defold, Construct, Phaser, LÖVE, MonoGame. The Godot player: Godot 4.3 to 4.7, tested on both ends and on every renderer.