Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $14.99. The latest store price is $14.99, matching the lowest recorded price shown here.
View 2 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $14.99 | Latest store price | |
| $14.99 | Unity First Price 2026-07-28 2026-08-04 |
Sale and bundle history
The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About VR Slice Master Template
- Audio > Sound Effects & Ambience
- Tools, Systems & Learning > Game Templates & Systems
- Theme > Retro & Arcade
- Art & Visuals > UI & GUI
The gameplay uses two sword types: the Red Sword slices red-type objects, such as vegetables, while the Blue Sword slices blue-type objects, such as fruits. Correct slices reward the player with points, while incorrect slices apply a score penalty. Objects spawn from configurable spawn points and become faster over time, creating an engaging arcade-style VR challenge.
The template includes reusable systems for object spawning, sword setup, scoring, audio, VR hand handling, menu input, gameplay canvases, and shader conversion support for different render pipelines. It is designed to help developers quickly build VR slicing, action, arcade, and reflex-based games in Unity.
Key Features:
- VR sword-slicing gameplay template
- Red and blue sword-based object matching system
- Physics-based slicing and object cutting
- Reusable mesh slicing system for custom meshes and prefabs
- Easy integration of sliceable objects with minimal setup
- Score system with correct slice rewards and wrong slice penalties
- Timer-based arcade gameplay
- Dynamic object spawning with increasing challenge
- Configurable fruits and vegetables spawning lists
- Floating score feedback
- VR hand, ray, sword, and animator handling
- Pause menu support through VR controller input
- Gameplay UI canvas management for start, gameplay, pause, options, and game-over screens
- Background music and slicing sound effect support
- XR Device Simulator support for editor testing
- Material Shader Switcher tool for Built-in, URP, and HDRP compatibility
- Suitable for VR arcade, slicing, reflex, and action games