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VR Slice Master Template preview
Unity

VR Slice Master Template

By 300Mind

$14.99

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $14.99. The latest store price is $14.99, matching the lowest recorded price shown here.

Recorded prices for VR Slice Master Template 2 price observations from Jul 28, 2026 to Oct 31, 2026. Lowest recorded price $14.99. Exact dates and prices are listed below. $0.00 $7.50 $14.99 Jul 28, 2026: $14.99. Unity First Price 2026-07-28 2026-08-04 Oct 31, 2026: $14.99. Latest store price Jul 28, 2026 Oct 31, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 2 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$14.99Latest store price
$14.99Unity First Price 2026-07-28 2026-08-04

Sale and bundle history

The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About VR Slice Master Template

  • Audio > Sound Effects & Ambience
  • Tools, Systems & Learning > Game Templates & Systems
  • Theme > Retro & Arcade
  • Art & Visuals > UI & GUI
VR Slice Master Template is a complete Unity VR sword-slicing game template for creating immersive fruit, vegetable, and object-cutting gameplay. Players use virtual swords to slash and slice spawned objects in a VR environment, with smooth sword mechanics, physics-based cutting, responsive VR controls, score tracking, timer-based gameplay, and increasing spawn difficulty.

The gameplay uses two sword types: the Red Sword slices red-type objects, such as vegetables, while the Blue Sword slices blue-type objects, such as fruits. Correct slices reward the player with points, while incorrect slices apply a score penalty. Objects spawn from configurable spawn points and become faster over time, creating an engaging arcade-style VR challenge.

The template includes reusable systems for object spawning, sword setup, scoring, audio, VR hand handling, menu input, gameplay canvases, and shader conversion support for different render pipelines. It is designed to help developers quickly build VR slicing, action, arcade, and reflex-based games in Unity.

Key Features:
- VR sword-slicing gameplay template
- Red and blue sword-based object matching system
- Physics-based slicing and object cutting
- Reusable mesh slicing system for custom meshes and prefabs
- Easy integration of sliceable objects with minimal setup
- Score system with correct slice rewards and wrong slice penalties
- Timer-based arcade gameplay
- Dynamic object spawning with increasing challenge
- Configurable fruits and vegetables spawning lists
- Floating score feedback
- VR hand, ray, sword, and animator handling
- Pause menu support through VR controller input
- Gameplay UI canvas management for start, gameplay, pause, options, and game-over screens
- Background music and slicing sound effect support
- XR Device Simulator support for editor testing
- Material Shader Switcher tool for Built-in, URP, and HDRP compatibility
- Suitable for VR arcade, slicing, reflex, and action games

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