Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $34.99$3499. The latest store price is $69.99$6999.
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.View 2 recorded prices
Recorded standalone asset prices in USD
Sale start / price check
Price
Observation
$69.99$6999
Latest store price
$34.99$3499
$25 Sale
Sale and bundle history
The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
The VR Interaction Framework makes it easy to create your own interactive objects and be productive quickly. This framework will give you the foundation you need to create polished VR experiences. VRIF supports all Unity compatible VR Headsets such as the Oculus Quest, Quest 2, Quest 3, Rift-S, HTC Vive, Valve Index, Windows Mixed Reality (WMR), and Pico Headsets. Full support for the Unity Input System, OpenXR, XRInput, and SteamVR. VRIF also supports adding your own input provider, if you do not have a device listed above. This asset is loaded with example prefabs and modular components. There is extensive documentation and an active, supportive community. Some of VRIF's highlights include: Full body avatars, Fully-Featured Hand Posing plugin with Auto Posing functionality and 40+ example hand poses, Physical Grabbing and Throwing of objects, Buttons, Knobs, Levers, Sliders, Doors, Joysticks, and other physically activated objects, A VR Emulator, Smooth Locomotion and Teleport, Loads of custom, high quality models and textures ready for VR, Weapon system with attachments, recoil, two-handed options, and more, Custom PlayerController that utilizes Unity's CharacterController, Climbing, Custom World-Based UI System, Snap Zones, Bow and arrow physics, Advanced gun handling / physics, "Flick" remote grab type, Two Handed Weapons such as Pump Action Shotgun and Marksman Rifle, Hand Jet, Grappling Hooks, Slow time, A Marker and Whiteboard example, XR Hand Tracking Demo, Simple Damage System with Destructible Objects, Moving Platform Support, 3D Markers, Integrated FinalIK / VRIK support. Latest Features: Full Body Avatar example, Mirror Networking Support, Enterable Vehicles, Revamped Grab Physics, WebXR support (beta), Arm Swinging Locomotion, CurvedUI Integration, Invector AI Integration, Photon integration.
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