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Voxel Studio preview
Unity

Voxel Studio

By Forest Field Games

$30

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $30. The latest store price is $30, matching the lowest recorded price shown here.

Recorded prices for Voxel Studio 2 price observations from Sep 21, 2026 to Nov 2, 2026. Lowest recorded price $30. Exact dates and prices are listed below. $0.00 $15.00 $30.00 Sep 21, 2026: $30. Unity First Price 2026-09-21 2026-09-21 Nov 2, 2026: $30. Latest store price Sep 21, 2026 Nov 2, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 2 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$30Latest store price
$30Unity First Price 2026-09-21 2026-09-21

Sale and bundle history

The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Voxel Studio

  • Tools, Systems & Learning > Development Tools & Automation
  • Theme > Stylized
  • Art & Visuals > Textures & Materials
Voxcel Tool is a Unity editor and runtime toolkit for bringing MagicaVoxel .vox models into Unity. Import voxel models, generate meshes and materials, preview rigging data, save reusable assets, and build destructible voxel objects that react to runtime damage. The package provides editor tools for preparing voxel content and runtime components for interactive voxel destruction.

Key Features:
- Import MagicaVoxel .vox files
- Generate Unity meshes from voxel data
- Create and save reusable mesh, material, and prefab assets
- Preview voxel models directly in the Unity Editor
- Configure bones and preview rigging data
- Create destructible voxel objects
- Apply localized damage using configurable voxel brushes
- Separate disconnected voxel islands after destruction
- Generate collision geometry for destructible objects
- Includes example .vox files and documented workflows
- Runtime and Editor code are separated into assembly definitions

Typical Use Cases:
- Destructible environments and props
- Voxel characters and objects
- Rapid prototyping with MagicaVoxel models
- Runtime damage and fragmentation effects
- Preparing voxel assets for Unity projects

Unity price last checked .

Prices and availability may change.