Current sales News My Tracked Assets Login
Voxel Endless Wheelchair – Template preview
Unity

Voxel Endless Wheelchair – Template

By Guardabarranco

$39.99

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $39.99. The latest store price is $39.99, matching the lowest recorded price shown here.

Recorded prices for Voxel Endless Wheelchair – Template 2 price observations from Sep 22, 2026 to Nov 3, 2026. Lowest recorded price $39.99. Exact dates and prices are listed below. $0.00 $20.00 $39.99 Sep 22, 2026: $39.99. Unity First Price 2026-09-22 2026-09-22 Nov 3, 2026: $39.99. Latest store price Sep 22, 2026 Nov 3, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 2 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$39.99Latest store price
$39.99Unity First Price 2026-09-22 2026-09-22

Sale and bundle history

The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Voxel Endless Wheelchair – Template

  • Tools, Systems & Learning > Game Templates & Systems
  • Theme > Stylized
  • Theme > Low Poly
Build a stylized 3D endless wheelchair game in Unity with a modular character controller, customizable visuals, responsive lane-based movement, and a collection of supporting gameplay systems.

Voxel Endless Wheelchair provides a developer-focused foundation for creating endless runner experiences where the player automatically moves forward while avoiding obstacles, collecting items, and using different movement abilities.

The system is designed to be modular and extensible, allowing you to replace or expand individual systems without modifying the entire framework.

Key Features
- Modular wheelchair character system
- Endless runner movement
- Automatic forward movement
- Lane-based movement
- Jump
- Double Jump
- Spin Jump
- Slide
- Lane switching
- Dynamic drift rotation during lane changes
- Character skin customization
- Runtime skin switching
- Persistent skin selection
- Unity Animation Clip-based system
- Unity Input System
- PC keyboard controls
- Mobile touch and swipe controls
- Example obstacle system
- Coin and collectible system
- Power-up system
- Infinite ground system
- Difficulty progression
- Audio management
- Camera shake
- Ground safety system
- Object pooling
- Custom Curved World system for URP

Modular Character System
The wheelchair character is built using a modular architecture, allowing individual visual elements to be replaced or customized.

Animations are handled through Unity's Animator using dedicated Animation Clips. The system does not require a Humanoid rig, skinning, or procedural character animation.

Endless Runner Controller
The controller is specifically designed for endless wheelchair gameplay.

The player automatically moves forward along the Z-axis while horizontal movement is restricted to configurable lanes. It is not intended to function as a free 3D movement controller or open-world character controller.

Animation System
The included animation controller supports:
- Idle
- Ride
- Jump
- Double Jump
- Spin Jump
- Slide
- Fly
- Lane Switch
- Death

The animation system is clip-based and managed through the WheelchairAnimationController.

Customization
The included SkinSystem allows players to switch character skins at runtime. Skins are loaded from the Resources folder and can be selected, applied, and persisted between sessions.

Example Gameplay Systems
The package includes optional systems that demonstrate how to build an endless runner around the controller, including:
- Obstacles
- Cars
- Coins
- Coin Magnet
- Power-Ups
- Difficulty progression
- Infinite ground
- Audio
- Camera shake
- Ground safety and fall recovery

These systems are provided as modular examples and can be modified, replaced, or removed according to your project's needs.

Curved World
The asset includes a custom Curved World system designed for the Universal Render Pipeline (URP). It bends distant world geometry to create a stylized endless-horizon effect.

The system includes opaque and transparent URP shaders and a runtime controller for dynamic curvature parameters.

Important
This asset is a development toolkit and modular foundation, not a complete finished game. It provides the core systems and examples required to build your own endless wheelchair experience.

Unity price last checked .

Prices and availability may change.