Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $7.50. The latest store price is $25.
View 5 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $25 | Latest store price | |
| $12.50 | Autumn Sale | |
| $12.50 | Unity Discount 2026-08-21 2026-08-26 | |
| $10 | Unity Flash Sale 2026-08-20 2026-08-21 | |
| $7.50 | Unity Flash Sale 2026-08-19 2026-08-20 |
Sale and bundle history
The 4 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About VoluSmokeFX
- Art & Visuals > VFX
- Art & Visuals > Textures & Materials
VoluSmokeVX is a lightweight, performance-focused smoke and fog solution for Unity.
The system uses a fake volumetric approach—multiple layered planes combined with custom Shader Graph effects—to create convincing atmospheric depth at a fraction of the cost of true volumetrics.
The package includes modular prefabs, customizable materials, and a curated set of presets for ground fog, drifting haze, smoke plumes, magical mist, and other ambient effects. Everything can be tuned quickly to match your art direction.
Built for URP and HDRP, VoluSmoke is suited for both stylized and semi-realistic projects targeting PC, console, and XR.
This technique excels in isometric, top-down, adventure, survival, RPG, strategy, and other elevated-camera experiences where strong atmosphere and stable performance are essential.
Because the effect relies on stacked geometry rather than true volumetric rendering, it is not intended for first-person and may be restrictive for certain third-person camera setups where the player can approach the effect from extreme angles.
The system uses a fake volumetric approach—multiple layered planes combined with custom Shader Graph effects—to create convincing atmospheric depth at a fraction of the cost of true volumetrics.
The package includes modular prefabs, customizable materials, and a curated set of presets for ground fog, drifting haze, smoke plumes, magical mist, and other ambient effects. Everything can be tuned quickly to match your art direction.
Built for URP and HDRP, VoluSmoke is suited for both stylized and semi-realistic projects targeting PC, console, and XR.
This technique excels in isometric, top-down, adventure, survival, RPG, strategy, and other elevated-camera experiences where strong atmosphere and stable performance are essential.
Because the effect relies on stacked geometry rather than true volumetric rendering, it is not intended for first-person and may be restrictive for certain third-person camera setups where the player can approach the effect from extreme angles.