About Volumetric Lights 2 HDRP
- Art & Visuals > VFX
Volumetric Lights 2 HDRP adds next generation lighting to your high definition rendering pipeline scenes with advanced features like shadow cache, translucency shadow maps and direct cast lighting. Compatible with point lights, spot lights, disc shape lights, and rectangular lights. Directional lights are partially supported through a volumetric area light covering a wide area around camera and synced with directional light orientation, color, range and other properties dynamically. Easy to use: add VolumetricLight script to your lights and customize. Features include smooth or 3D noise based volumetric effect, profile based settings, real volumetric effect, realtime shadow occlusion with option to bake volumetric shadows and distance culling options, translucency shadow maps, cast direct light in deferred rendering mode, dust particles with distance attenuation, colored cookies with animation support, customizable boundaries and shape, customizable light attenuation mode, and performance/quality control settings including downscaling with bilateral filter and blur. Includes 3 demo scenes. High Definition Rendering Pipeline (Unity 2022.3 or later). Perspective and orthographic camera support. Timeline / Animation support.