Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $55. The latest store price is $55, matching the lowest recorded price shown here.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| $55 | Latest store price |
About Virex
Virex is a high-performance video rendering solution for Unity that allows video content to be rendered directly into Unity textures. It is designed for demanding scenarios such as 4K / 8K video playback, video streaming, and immersive VR experiences, including 2D and 3D 360° / 180° content.
Built with performance and flexibility in mind, Virex enables seamless integration of high-quality video into both UI elements and 3D scenes. This makes it ideal for VR/XR applications, simulators, cinematic experiences, and interactive installations.
With Virex, you have full control over how video content is rendered inside Unity—unlocking ultra-high-resolution playback and immersive VR video experiences without compromise.
Key Features
High-Performance Video Rendering
Native, hardware-accelerated video rendering using platform surfaces
Windows: Direct3D 11, Direct3D 12
macOS: Metal
Android: OpenGLES 2, OpenGLES 3, Vulkan
iOS: Metal
Wide Architecture Support
Windows: x86, x86_64
macOS: arm64, x86_64
Android: armv7, arm64, x86, x86_64
iOS: arm64
Render Video to Unity Textures
Render video frames directly into Unity textures for use with:
UI elements (RawImage or custom UI systems)
3D materials and meshes
Custom shaders and render pipelines
Ultra-High-Resolution Playback
Supports video files up to 4K and 8K
Optimized for smooth playback of large-resolution content
Streaming Support
Play live or on-demand video streams
Suitable for network-based media and real-time content
Advanced VR Video Support
2D and 3D stereo video playback
360° and 180° VR video support
Compatible with common VR projection workflows (equirectangular, stereo layouts)
Flexible Integration
Works with both UI and world-space rendering
Easily integrates into existing Unity scenes
Designed to support custom rendering and shader setups
Performance-Focused Design
Efficient texture update pipeline
Suitable for VR and high-FPS applications
Built for modern graphics APIs and hardware
Use Cases
VR & XR applications
360° / 180° immersive video players
Cinematic cutscenes and in-game video surfaces
Virtual cinemas and exhibitions
Simulators and training applications
Interactive installations and media walls
Built with performance and flexibility in mind, Virex enables seamless integration of high-quality video into both UI elements and 3D scenes. This makes it ideal for VR/XR applications, simulators, cinematic experiences, and interactive installations.
With Virex, you have full control over how video content is rendered inside Unity—unlocking ultra-high-resolution playback and immersive VR video experiences without compromise.
Key Features
High-Performance Video Rendering
Native, hardware-accelerated video rendering using platform surfaces
Windows: Direct3D 11, Direct3D 12
macOS: Metal
Android: OpenGLES 2, OpenGLES 3, Vulkan
iOS: Metal
Wide Architecture Support
Windows: x86, x86_64
macOS: arm64, x86_64
Android: armv7, arm64, x86, x86_64
iOS: arm64
Render Video to Unity Textures
Render video frames directly into Unity textures for use with:
UI elements (RawImage or custom UI systems)
3D materials and meshes
Custom shaders and render pipelines
Ultra-High-Resolution Playback
Supports video files up to 4K and 8K
Optimized for smooth playback of large-resolution content
Streaming Support
Play live or on-demand video streams
Suitable for network-based media and real-time content
Advanced VR Video Support
2D and 3D stereo video playback
360° and 180° VR video support
Compatible with common VR projection workflows (equirectangular, stereo layouts)
Flexible Integration
Works with both UI and world-space rendering
Easily integrates into existing Unity scenes
Designed to support custom rendering and shader setups
Performance-Focused Design
Efficient texture update pipeline
Suitable for VR and high-FPS applications
Built for modern graphics APIs and hardware
Use Cases
VR & XR applications
360° / 180° immersive video players
Cinematic cutscenes and in-game video surfaces
Virtual cinemas and exhibitions
Simulators and training applications
Interactive installations and media walls