Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $32. The latest store price is $32, matching the lowest recorded price shown here.
View 2 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $32 | Latest store price | |
| $32 | Unity Permanent Decrease 2026-10-11 2026-10-18 |
Sale and bundle history
The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Village Extended Pack
- Theme > Nature & Countryside
- Theme > Buildings & Infrastructure
- Art & Visuals > 3D
- Art & Visuals > VFX
- Theme > Historical
Add new meshes, textures, materials. Fix any prefabs. Create new prefabs.
Add new model wooden barn. Add new prefabs.
Add models chairs and table for house interior.
Add a two new models of wooden houses, new textures and materials.
Add a new models with LOD
This modular pack is perfect to create a medieval or fantasy village in your game.
All models have LODs, except for the lightest geometry (example-wooden post contains just 6 polygons). All modules and objects are represented of prefabs containing LODs and colliders - mesh, box, etc.
The asset contains models of log houses assembled from modular blocks - walls, roofs, pillars, etc. And a large number of models of auxiliary structures and objects - carts, haystacks, stoves and chimneys, wooden sheds, canopies, stairs, watchtowers, tombstones, modular sections of palisade and wooden fences. Many props: glass, fish, wooden containers, barrels, coin; garden tools: shovels, rakes, axes, saws; for the river coast - boat and fishing nets, etc. VFX: fire and smoke. To fill the environment, the asset contains models of large rocks, stones, dry trees, stumps, etc.
All materials is a PBR materials. Many materials are seamless, they are used by many similar objects for batching.
To create the environment presented in the video, I used a some of SpeedTree and water from a Standard Asset.