About Victim Monster 3
- Theme > Fantasy & Mythology
- Theme > Military & Combat
- Art & Visuals > 3D
Configured materials for Built-in, HDRP, and URP render pipelines.
A humanoid skeleton is used (this allows you to apply your animations designed for a humanoid skeleton).
The weapon is a separate mesh.
Skins
Skins: 2
in blood
without blood
Animations
Animations: 9
Attack
back
hit
idle
run
walk
walk-l
walk-r
death
Animated: (Yes)
Number of Animations: 9
Animation types (Root Motion/In-place): 1/8
Number of characters: 1
Vertex counts of characters: 18 568
Body - 17 854
Fabric - 714
Hammer - 384
Number of Materials and Material Instances: 6
Number of Textures: 18
Texture Resolutions:
Body - 4K – .tga
Fabric - 2K – .tga
Hammer - 2K – .tga
A humanoid skeleton is used (this allows you to apply your animations designed for a humanoid skeleton).
The weapon is a separate mesh.
Skins
Skins: 2
in blood
without blood
Animations
Animations: 9
Attack
back
hit
idle
run
walk
walk-l
walk-r
death
Animated: (Yes)
Number of Animations: 9
Animation types (Root Motion/In-place): 1/8
Number of characters: 1
Vertex counts of characters: 18 568
Body - 17 854
Fabric - 714
Hammer - 384
Number of Materials and Material Instances: 6
Number of Textures: 18
Texture Resolutions:
Body - 4K – .tga
Fabric - 2K – .tga
Hammer - 2K – .tga