Vibe Engine - Controller Haptics Elevated
By Dizzy Media
Rated 0.0/5 from 1 ratings on Unity.
Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $39.99. The latest store price is $39.99, matching the lowest recorded price shown here.
View 4 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $39.99 | Latest store price | |
| $39.99 | Unity Permanent Decrease 2026-09-05 2026-09-12 | |
| $59.99 | Unity First Price 2026-07-15 2026-07-22 | |
| $41.99 | Unity New Release Discount 2026-07-08 2026-07-15 |
Sale and bundle history
The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Vibe Engine - Controller Haptics Elevated
- Tools, Systems & Learning > Development Tools & Automation
Design unique haptic profiles, fine-tune feedback across controller families, preview patterns in real time and deploy polished controller feedback throughout your game with ease.
Whether you're crafting satisfying weapon recoil, heavy vehicle movement, subtle environmental feedback or impactful combat encounters, Vibe Engine helps turn ordinary gameplay into memorable tactile experiences that players can feel in their hands.
Key Features: Create reusable haptic presets for your entire project, Build richer game feel through immersive controller feedback, Fine-tune experiences across Xbox, PlayStation, Nintendo and Generic controllers, Compare and iterate haptics faster with dedicated authoring tools, Preview and test rumble directly inside Unity, Deploy polished haptics through a simple runtime workflow, Extensible provider architecture for platform and hardware integrations.
Overview: Built for professional controller haptics workflows, Designed to enhance game feel and player immersion, Preset-driven architecture for scalable, reusable feedback, Powerful editor studio for authoring, testing and iteration, Advanced visualization, comparison and tuning tools, Production-ready runtime playback and management system, Extensible platform and provider integration architecture, Optimized for PC, console and controller-focused experiences, Demo scene, sample presets and example content included, Documentation, tutorials and integrated API reference included.
Perfect For: Action Games, First Person Shooters, Third Person Games, Racing Games, Adventure Games, RPGs, Platformers, Steam Deck Projects, Controller-Focused Experiences, Game Feel and Polish Workflows.