Unity
Vibe Animator – Dynamic Material, Emission, club animate pro
$10
Rated 0.0/5 from 1 ratings on Unity.
Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $10. The latest store price is $10, matching the lowest recorded price shown here.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| $10 | Latest store price |
About Vibe Animator – Dynamic Material, Emission, club animate pro
- Art & Visuals > VFX
Vibe Animator is a lightweight yet powerful Unity tool that instantly adds energy and movement to your 3D assets and materials.Designed for developers and artists, it helps you create reactive, glowing, and animated effects with minimal setup.
Features
Animate material texture offsets (scrolling or looping UVs)Animate emission maps for glowing and pulsing effectsAnimate main and emission colors with modes: RGB cycle, pulse, rainbow, random flashAnimate models with random rotation or disco-style movementCustom Editor UI with organized sections and color-coded panelsFully compatible with HDRP, URP, and Built-in Render PipelineEasy setup — just attach the VibeAnimator component and hit playWorks at runtime or in edit mode for visual previewsUse Cases
Sci-fi props and hologramsMusical rhythm effects or dance floorsGlowing objects and weaponsAbstract backgrounds or energy aurasLogo and UI animations
Features
Animate material texture offsets (scrolling or looping UVs)Animate emission maps for glowing and pulsing effectsAnimate main and emission colors with modes: RGB cycle, pulse, rainbow, random flashAnimate models with random rotation or disco-style movementCustom Editor UI with organized sections and color-coded panelsFully compatible with HDRP, URP, and Built-in Render PipelineEasy setup — just attach the VibeAnimator component and hit playWorks at runtime or in edit mode for visual previewsUse Cases
Sci-fi props and hologramsMusical rhythm effects or dance floorsGlowing objects and weaponsAbstract backgrounds or energy aurasLogo and UI animations