Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $50. The latest store price is $100.
View 4 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $100 | Latest store price | |
| $50 | Unity Discount 2026-08-20 2026-08-27 | |
| $50 | Unity Discount 2026-07-15 2026-07-29 | |
| $100 | Unity First Price 2026-07-15 2026-07-22 |
Sale and bundle history
The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Game VFX Mega Pack Vol.2
- Theme > Stylized
- Theme > Fantasy & Mythology
- Art & Visuals > VFX
Game VFX Mega Pack VOL.2: Card Effects Collection (15 effects, 4 colors, 60 total), Cartoon Skill Collection (29 VFX), Cartoon Skill Collection Vol2 (46 VFX), Exhaust effects (16 Nitro effects), Ink slash (6 VXF Prefabs), Magic Barrier (10 effects), Magic Circle Pack (14 VFX files), Magic Energy Ball (10 effects), Magic Slash Collection (10 effects), Particle Trails Collection Vol.2 (13 effects), Shield Collection (42 effects), Stylized AOE Bundle (15 effects), Sword Trails (10 effects), Touch Particle Effects (25 effects), Tornado Collection (8 effects). Unity Version: 2022.3.45f1. Render Mode: Built-In & URP. Pack includes 600 VFX prefabs(Built-In & URP). This package provides both URP and Built-in versions of the shaders. Built-in Shaders: Theoretically compatible with all three render modes (Built-in, URP, and HDRP). However, please note that using Built-in shaders in SRP(URP,HDRP) environments may result in lower performance. URP Shaders: Specifically optimized for the Universal Render Pipeline. If your project is URP-based, please use the dedicated URP shaders to ensure the best performance and visual quality. iOS Notice: If AdditiveFlow shows as solid magenta or fails to compile on iOS builds, please update to V1.03+. This fixes a half-precision shader issue that only surfaces on iOS.