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VFX Sprite Studio - Record, Remove BG, Generate Sprite Sheets & GIF preview
Unity

VFX Sprite Studio - Record, Remove BG, Generate Sprite Sheets & GIF

By EricWang

$19.99

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $9.99. The latest store price is $19.99.

Recorded prices for VFX Sprite Studio - Record, Remove BG, Generate Sprite Sheets & GIF 3 price observations from Jun 20, 2026 to Nov 5, 2026. Lowest recorded price $9.99. Exact dates and prices are listed below. $0.00 $10.00 $19.99 Jun 20, 2026: $19.98. Unity First Price 2026-06-20 2026-06-27 Aug 20, 2026: $9.99. Unity Discount 2026-08-20 2026-08-27 Nov 5, 2026: $19.99. Latest store price Jun 20, 2026 Nov 5, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 3 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$19.99Latest store price
$9.99Unity Discount 2026-08-20 2026-08-27
$19.98Unity First Price 2026-06-20 2026-06-27

Sale and bundle history

The 2 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About VFX Sprite Studio - Record, Remove BG, Generate Sprite Sheets & GIF

  • Tools, Systems & Learning > Development Tools & Automation
  • Art & Visuals > VFX
VFX Sprite Studio is an all-in-one, high-efficiency toolkit built for Unity game developers and visual effects artists. It streamlines the entire pipeline of capturing dynamic in-game effects and packing them into production-ready sprite sheets.

Key Features

VFX Camera Recorder (With Auto-Filtering)
Captures frame sequences directly from a designated camera. It features smart, pixel-perfect scanning that automatically detects and strips out empty or completely transparent frames from the beginning and end of a sequence, ensuring no storage waste.

Perfect Alpha Transparency Fix
Solves the classic industry headache of alpha channel loss caused by Additive or custom blending shaders. It accurately reconstructs alpha transparency based on RGB color brightness across Built-in, URP, and Unity 6 pipelines.

Smart Grid Auto-Packer
Instantly organizes and bakes the optimized frame sequence into a perfectly aligned sprite sheet grid with automated layout scaling, ready to be plugged into any particle system or UI framework.

Cross-Pipeline & Unity 6 Ready
Fully compatible with Unity’s classic Built-in Render Pipeline, Universal Render Pipeline (URP), and upgraded to seamlessly bypass input conflicts under Unity 6's modern environment.

Workflow

[1. REC Sequence] —> [2. Auto-Filter Blanks] —> [3. Fix Alpha] —> [4. Auto-Pack Grid]
(One-Click Record) (Strips Empty Frames) (Perfect Transparency) (Smart Layout Bake)

Capture: Press a single hotkey in Play Mode to start capturing your VFX.

Filter: The system instantly drops blank frames and updates consecutive numbering.

Pack: Open the Packer window to generate a clean, ready-to-use Sprite Sheet instantly.

PS: It is recommended that you drag the effects file into the Demo Scene to record, or create a completely new scene. Do not use a scene that you have modified a lot of settings, as settings such as post-processing may cause the black background to be unable to be removed during recording.

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V1.01 Update

## New Features

### Glow Transparent PNG Capture

* Added a new capture mode for glow-heavy VFX.
* Captures the Game View result and converts black background VFX into transparent PNG frames.
* Designed for additive effects, Bloom, HDR glow, magic effects, lightning, energy shields, fire, and similar VFX.
* Helps preserve glow and soft edges better than standard alpha extraction for bright additive-style effects.
* Best results require a pure black Game View background.

### Game View ScreenShot

* Added a new Game View Screenshot mode.
* Captures the final Game View output directly.
* Useful for preview images, showcase renders, and GIF previews.
* Better preserves the visual result of Bloom, HDR colors, tonemapping, and post-processing.
* This mode is intended for visual previews and does not output transparent PNG.

### GIF Preview Export

* Added automatic GIF preview export after recording.
* The GIF is generated from the recorded PNG sequence.
* Useful for quick previews, product pages, documentation, and sharing VFX results.
* GIF files are saved together with the exported frame sequence for easy access inside the Unity Project window.
* GIF export is designed as a preview format, while PNG sequence remains the recommended format for high-quality output.

### Recording and Processing Status Display

* Added a visible recording indicator in the Game View.
* Shows recording status, captured frame count, GIF FPS, and elapsed time while recording.
* Added a processing indicator after recording stops.
* Users can now see when frames are being processed or when the GIF preview is being exported.
* This helps avoid confusion during longer exports, especially when using Glow Transparent PNG processing.

The copyright of this tool belongs to Eric VFX Studio and resale is prohibited.

Unity price last checked .

Prices and availability may change.