Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $4.99. The latest store price is $4.99, matching the lowest recorded price shown here.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| $4.99 | Latest store price |
About Vfx Particles-Aura stylized pack
- Theme > Sci-fi & Space
- Theme > Fantasy & Mythology
- Art & Visuals > VFX
It combines a holographic shader with flickering effects, scrolling noise, and dynamic color properties, along with a magical aura particle system to enhance the sci-fi/fantasy aesthetic. This provides a highly flexible, visually engaging effect for games, sci-fi environments, and fantasy settings.
How to Use?
1. Import the MagicAuraVFxPack into your Unity URP project.
2. Enter play mode and press “Left Mouse” to test the next effect in demo scene.
3. Easily integrate the effects into your project with drag and drop functionality like Drag and Drop Prefab into scene.
Shader Graph Setup (HoloGram Shader)
The Hologram Shader provides a sci-fi styled semi-transparent, animated effect for the character, simulating a flickering projection with dynamic movement.
Properties:
- Color_(Color): Defines the main hologram color. Supports HDR for emissive glow..
- Texture2D (Texture2D): Base texture applied to the character model.
- Power (Float): Controls hologram brightness and intensity.
- Tiling (Vector2): Controls the scale of the hologram texture.
- Speed (Vector2): Adjusts the scrolling speed of the hologram effect.
- FlickerTexture (Texture2D): Adds flickering noise, simulating holographic glitches.
Shader Graph Setup (Particle_ADD_HDR)
The shader uses an additive blending mode to create glowing orbs that interact well with lighting.
Properties:
- Color_(Color): Defines the base color of the orb. Supports HDR for intense glow.
- MainTex (Texture2D): Texture applied to the orb, allowing for magical rune effects or animated energy.
Customization:
The Magic Aura effect enhances the hologram character with a glowing, swirling energy field. The aura effect particle properties can easily be modify including aura texture, color, size etc.
How to Use?
1. Import the MagicAuraVFxPack into your Unity URP project.
2. Enter play mode and press “Left Mouse” to test the next effect in demo scene.
3. Easily integrate the effects into your project with drag and drop functionality like Drag and Drop Prefab into scene.
Shader Graph Setup (HoloGram Shader)
The Hologram Shader provides a sci-fi styled semi-transparent, animated effect for the character, simulating a flickering projection with dynamic movement.
Properties:
- Color_(Color): Defines the main hologram color. Supports HDR for emissive glow..
- Texture2D (Texture2D): Base texture applied to the character model.
- Power (Float): Controls hologram brightness and intensity.
- Tiling (Vector2): Controls the scale of the hologram texture.
- Speed (Vector2): Adjusts the scrolling speed of the hologram effect.
- FlickerTexture (Texture2D): Adds flickering noise, simulating holographic glitches.
Shader Graph Setup (Particle_ADD_HDR)
The shader uses an additive blending mode to create glowing orbs that interact well with lighting.
Properties:
- Color_(Color): Defines the base color of the orb. Supports HDR for intense glow.
- MainTex (Texture2D): Texture applied to the orb, allowing for magical rune effects or animated energy.
Customization:
The Magic Aura effect enhances the hologram character with a glowing, swirling energy field. The aura effect particle properties can easily be modify including aura texture, color, size etc.