Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $17.48. The latest store price is $17.48, matching the lowest recorded price shown here.
View 4 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $17.48 | Latest store price | |
| $24.99 | Unity First Price 2026-11-06 2026-11-06 | |
| $17.48 | Unity New Release Discount 2026-11-06 2026-11-20 | |
| $17.48 | Unity New Release Discount 2026-11-06 2026-11-20 |
Sale and bundle history
The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Vertex Color Editor
Designed for artists, game developers, and creators of stylized or low-poly assets, it provides precise vertex and face selection, interactive brush painting, color palettes, and tools for editing both static and skinned meshes.
Key Features
- Vertex & Face Selection — Select individual vertices or polygons for precise color editing.
- Brush Painting — Paint directly in the Scene View with adjustable radius, strength, falloff, and spacing.
- Smooth & Flat Colors — Create smooth color transitions or sharp polygon-based color regions.
- Advanced Selection Tools — Box Selection, Select Connected, Select by Angle, Grow/Shrink Selection, and visibility controls.
- Color Palettes — Save and reuse colors for consistent results.
- Skinned Mesh Support — Work with rigged characters in Bind Pose or Current Pose.
- Color Preview — Preview vertex colors while editing in the Unity Scene View.
- Mesh Saving — Save edited meshes as reusable assets.
- Undo & Redo — Easily correct painting and selection operations.
Render Pipeline Support
Compatible with Unity Built-in Render Pipeline, Universal Render Pipeline (URP), and High Definition Render Pipeline (HDRP).
The package includes ready-to-use vertex color Shader Graph materials for URP and HDRP.
Who Is It For?
Vertex Color Editor is particularly useful for low-poly and stylized characters, props, environments, and other 3D assets that use vertex colors.