Unity
USA Mountains & Southwest Real-World Terrains 8K
$17.48
$24.99
30% off
About USA Mountains & Southwest Real-World Terrains 8K
- Theme > Nature & Countryside
- Theme > Realistic
- Art & Visuals > 3D
Rocky Mountain peaks, mountain lakes, canyons and southwestern mesas at their real size.
50 real-world terrains from LIDAR elevation data (Colorado 7, Idaho 5, Montana 4, Wyoming 8, Utah 9, Arizona 4, New Mexico 7, Texas 6). Rugged peaks from Colorado, mountain ridges and a large lake from Idaho, high plains and ridges from Montana and Wyoming, canyon and mountain country from Utah, and the mesas, canyons and high desert of Arizona, New Mexico and Texas. Every heightmap covers 8.128 x 8.128 km (about 8 x 8 km, 64 square km) with 1 m between samples. Every Unity terrain sample is an original heightmap pixel - nothing is stretched or resampled - and 1 Unity unit is 1 metre.
WHAT'S INSIDE
- 50 heightmaps - 16-bit PNG, 8129 x 8129 px, one folder per state, height range from 30.7 m to 1397.7 m
- 3 demo levels x 3 render pipelines - 9 ready scenes to fly or walk through: Rugged Peaks, Mountain Lake, Mesa Country
- Terrain Builder - one click turns any heightmap into seamless real-scale Unity terrains
- USA II ground look - 6 ground layers in 4K made for US mountains, deserts, plains and hills (meadow, forest floor, dry earth, scree, rock, gravel), painted automatically from slope and landform
FEATURES
- Exact scale - size and height range are in every file name and inside every PNG, and the builder reads them for you
- Anti-tiling terrain shaders - every layer blends three texture sizes by viewing distance, so no repeating patterns
- Seamless 2 x 2 tiles - each map is split into four 4097-sample terrains (Unity's limit) that share their edge pixels
- Lake water - taken from the flat lake surface in the elevation data (Mountain Lake demo level)
- Verify - compares every terrain height with the original pixels
PERFORMANCE
- Native 3840 x 2160 - no upscaling, demo scenes in player builds: Built-in 198-532 FPS · URP 138-292 FPS · HDRP 130-216 FPS (RTX 3090)
DEMO CONTROLS
Mouse look · WASD move · Shift fast · G walk at 1.8 m eye height · F fly · N / P next / previous level · H help
UNITY 2022.3 AND ABOVE
Built-in, URP and HDRP in one package. Tools > Lidar Terrains > Project Setup switches on terrain holes in your pipeline asset with one click.
USE CASES
Open-world games · flight and driving simulators · hiking and survival games · cinematics · terrain studies. The heightmaps also work in other tools: 16-bit PNG, north up, size and height range in the file name.
50 real-world terrains from LIDAR elevation data (Colorado 7, Idaho 5, Montana 4, Wyoming 8, Utah 9, Arizona 4, New Mexico 7, Texas 6). Rugged peaks from Colorado, mountain ridges and a large lake from Idaho, high plains and ridges from Montana and Wyoming, canyon and mountain country from Utah, and the mesas, canyons and high desert of Arizona, New Mexico and Texas. Every heightmap covers 8.128 x 8.128 km (about 8 x 8 km, 64 square km) with 1 m between samples. Every Unity terrain sample is an original heightmap pixel - nothing is stretched or resampled - and 1 Unity unit is 1 metre.
WHAT'S INSIDE
- 50 heightmaps - 16-bit PNG, 8129 x 8129 px, one folder per state, height range from 30.7 m to 1397.7 m
- 3 demo levels x 3 render pipelines - 9 ready scenes to fly or walk through: Rugged Peaks, Mountain Lake, Mesa Country
- Terrain Builder - one click turns any heightmap into seamless real-scale Unity terrains
- USA II ground look - 6 ground layers in 4K made for US mountains, deserts, plains and hills (meadow, forest floor, dry earth, scree, rock, gravel), painted automatically from slope and landform
FEATURES
- Exact scale - size and height range are in every file name and inside every PNG, and the builder reads them for you
- Anti-tiling terrain shaders - every layer blends three texture sizes by viewing distance, so no repeating patterns
- Seamless 2 x 2 tiles - each map is split into four 4097-sample terrains (Unity's limit) that share their edge pixels
- Lake water - taken from the flat lake surface in the elevation data (Mountain Lake demo level)
- Verify - compares every terrain height with the original pixels
PERFORMANCE
- Native 3840 x 2160 - no upscaling, demo scenes in player builds: Built-in 198-532 FPS · URP 138-292 FPS · HDRP 130-216 FPS (RTX 3090)
DEMO CONTROLS
Mouse look · WASD move · Shift fast · G walk at 1.8 m eye height · F fly · N / P next / previous level · H help
UNITY 2022.3 AND ABOVE
Built-in, URP and HDRP in one package. Tools > Lidar Terrains > Project Setup switches on terrain holes in your pipeline asset with one click.
USE CASES
Open-world games · flight and driving simulators · hiking and survival games · cinematics · terrain studies. The heightmaps also work in other tools: 16-bit PNG, north up, size and height range in the file name.
Current offers including this asset
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Unity New Release Discount 2026-10-22 2026-11-05
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View offer
Unity New Release Discount 2026-10-22 2026-11-05
Ends Nov 5, 2026