Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $4.99. The latest store price is $4.99, matching the lowest recorded price shown here.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| $4.99 | Latest store price |
About US/EU Automatic Traffic Lights
- Theme > Buildings & Infrastructure
- Theme > Modern
- Theme > Realistic
- Art & Visuals > 3D
- Art & Visuals > Textures & Materials
Using this package you can create pretty nice and simple city street with US or EU synchronized traffic lights.
Main features:
- 5 seamless road prefabs including turn, pavement, 2 types of crossroads which perfectly fit to each other. Just set Increment Snapping to 1.25;
- regular and pedestrian traffic lights prefabs;
- 4 complex prefabs which include 2 type of crossraods and US/EU synchronized traffic lights;
- scripts and detailed description to make traffic lights work perfectly synchronized (see main video for more details);
- PBR materials (up to 2k) which inlude color (albedo), roughness and normal maps;
- all models include standard colliders or optimized mech colliders.
Mesh and textures info:
- road tiles consist 110-216 tris and use 2k textures;
- street pole consists 254 tris and use two 256x256 textures;
- traffic lights consist 100-320 tris and use 512x512, 256x256 textures.
This package is just a small part of another one which include more road types, bridges, trees, benches, cafe attribtes, etc.
Main features:
- 5 seamless road prefabs including turn, pavement, 2 types of crossroads which perfectly fit to each other. Just set Increment Snapping to 1.25;
- regular and pedestrian traffic lights prefabs;
- 4 complex prefabs which include 2 type of crossraods and US/EU synchronized traffic lights;
- scripts and detailed description to make traffic lights work perfectly synchronized (see main video for more details);
- PBR materials (up to 2k) which inlude color (albedo), roughness and normal maps;
- all models include standard colliders or optimized mech colliders.
Mesh and textures info:
- road tiles consist 110-216 tris and use 2k textures;
- street pole consists 254 tris and use two 256x256 textures;
- traffic lights consist 100-320 tris and use 512x512, 256x256 textures.
This package is just a small part of another one which include more road types, bridges, trees, benches, cafe attribtes, etc.