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URP - Polybrush Shaders preview
Unity

URP - Polybrush Shaders

By Ciconia Studio

$19.90

Rated 3.0/5 from 8 ratings on Unity.

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $19.90. The latest store price is $19.90, matching the lowest recorded price shown here.

Recorded prices for URP - Polybrush Shaders 1 price observations from Nov 5, 2026 to Nov 5, 2026. Lowest recorded price $19.90. Exact dates and prices are listed below. $0.00 $9.95 $19.90 Nov 5, 2026: $19.90. Latest store price Nov 5, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
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$19.90Latest store price

About URP - Polybrush Shaders

  • Art & Visuals > VFX
  • Art & Visuals > Textures & Materials
This shader pack is designed to work seamlessly with Polybrush, allowing you to blend multiple textures directly on your meshes. Whether you're creating terrains, walls, or detailed props, you can easily paint and control material transitions in real time.
From simple setups to advanced layered materials, the included shaders give you full flexibility to match your project's needs.

Find here our version compatible with the HD Render Pipeline.

This package already contains 12 shaders. The Basic Lite and Pro, the advanced Standard Pro, the Flood and the Rainy Puddles Lite and Pro shaders. Other shaders will be added over time (cf list below).

Shaders :
Each shader comes with different versions (Basic, Lite or Pro)
Basic
Standard
Flood
Rainy and puddles
Snow



The package contains 3 types of shaders

Basic :
The Basic shaders are the lightest and easiest to use.

They include a main layer and a secondary effect layer, making them perfect for simple setups and optimized performance.


Lite :
The Lite versions expand on the Basic shaders with additional features.

While they may vary slightly depending on the shader, they generally include displacement and tessellation options, offering a good balance between visual quality and performance.


Pro :
The Pro shaders are the most advanced versions in the package.

They include up to 3 fully paintable layers, along with displacement and tessellation support.

Depending on the shader, an additional wet layer may also be available for more dynamic and realistic effects.



Features :
Fully compatible with URP (ready to use)
Unity 6 support
Designed for Polybrush / vertex color workflows
Multi-layer texture blending using vertex colors
Supports:
Base Color
Normal Maps
Mask Maps (Metallic / AO / Height / Smoothness packed)


Height-based blending for realistic material transitions
Independent control per layer (tiling, intensity, blending)
Smooth and natural transitions between materials
Works on any mesh (environment, props, modular assets)



Wet Features
Create realistic wet surfaces and puddle effects with advanced controls

Paint wetness and puddles
Precise layer blending control using height map data
Advanced displacement settings for added surface depth
Tessellation support with distance-based fading (min/max control)
Enhanced reflections for more convincing water surfaces
Height map with parallax control for extra detail
Brightness and saturation controls per layer
Animated water waves normal map (intensity, speed, direction)
Procedural raindrop simulation with adjustable size and splash speed
The package includes 2 high-quality 4K texture atlases in .png format, each organized into 8x8 frames for detailed and seamless animation control.Rain ripple effects are animated using a flipbook-based normal map atlas, providing smooth and realistic surface motion.



Snow Features
Create convincing snow coverage with flexible and artist-friendly controls.

Add realistic snow accumulation using a dedicated Mask Map
Advanced blending controls for smooth and natural snow transitions
Subtle glittering effect to simulate light interaction with snow crystals
Choose between Smoothness-based or Emissive sparkle modes for different visual styles
Ability to mask glitter effects using Shadow and Ambient Occlusion maps for more grounded and realistic results



Benefits
Paint materials directly in the scene with full artistic control
Create rich and detailed environments without complex setups
Easily scale from simple to advanced workflows (Basic → Pro)
Save time with real-time iteration
Optimized for game-ready performance

Unity price last checked .

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