Unity
Universal Fighting Engine 2 (Basic)
By Mind Studios
$99
Rated 4.0/5 from 144 ratings on Unity.
About Universal Fighting Engine 2 (Basic)
- Tools, Systems & Learning > Game Templates & Systems
- Tools, Systems & Learning > Development Tools & Automation
- Theme > Military & Combat
Universal Fighting Engine 2 Basic is a Unity framework for building 2D fighting games with genre-focused visual editors, gameplay templates, Fuzzy AI, challenge mode, and customizable demo content.
Basic is designed for developers who want a stronger 2D fighting-game foundation than Lite, including smarter AI behavior and challenge-oriented game flow. It includes character setup, move data, hitboxes, combos, gauges, camera behavior, input, menus, AI, and story flow tools.
Basic Edition Highlights:
- Everything included in Lite
- Fuzzy AI support
- Challenge mode
- 2D fighting game templates
- Custom hitbox editor
- Random AI support
- Story mode and menu flow templates
- Mecanim and Legacy animation support
- Combo, grappling, gauge, cinematic, and input systems
- Open GUI scripts
- Demo content with sample characters and animations
Visual Editors:
- Global editor for game rules, input, camera, GUI, AI, and match flow
- Character editor for portraits, animations, physics, controls, hitboxes, and AI behavior
- Move editor for attacks, projectiles, hit reactions, cancels, gauges, cinematic events, and conditions
- Move set and hitbox editors for fast iteration on fighting-game data
Supported Integrations:
- Control Freak
- cInput
- Rewired
Basic is designed for developers who want a stronger 2D fighting-game foundation than Lite, including smarter AI behavior and challenge-oriented game flow. It includes character setup, move data, hitboxes, combos, gauges, camera behavior, input, menus, AI, and story flow tools.
Basic Edition Highlights:
- Everything included in Lite
- Fuzzy AI support
- Challenge mode
- 2D fighting game templates
- Custom hitbox editor
- Random AI support
- Story mode and menu flow templates
- Mecanim and Legacy animation support
- Combo, grappling, gauge, cinematic, and input systems
- Open GUI scripts
- Demo content with sample characters and animations
Visual Editors:
- Global editor for game rules, input, camera, GUI, AI, and match flow
- Character editor for portraits, animations, physics, controls, hitboxes, and AI behavior
- Move editor for attacks, projectiles, hit reactions, cancels, gauges, cinematic events, and conditions
- Move set and hitbox editors for fast iteration on fighting-game data
Supported Integrations:
- Control Freak
- cInput
- Rewired