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Lowest recorded standalone price: $5.99. Recorded observations span to . This is our available history, not a guaranteed all-time low. Bundle package prices are separate.
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About Universal Easy Stochastic Tiling
- Art & Visuals > VFX
- Art & Visuals > Textures & Materials
This package includes a stochastic tiling shader designed to reduce visible texture repetition on tiled surfaces such as ground, walls, or terrain materials. The shader works by blending texture samples in a randomized, non-repetitive way, resulting in more natural-looking surfaces while keeping performance under control. Key features: Reduces visible tiling artifacts on repeated textures; Easy to use and fully customizable parameters; Compatible with standard PBR workflows; Includes a free example texture for testing and demonstration; Optional tessellation support for enhanced surface detail (HDRP only). This asset is ideal for environments where texture repetition becomes noticeable, such as large terrains, floors, or modular environments.
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