Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $17. The latest store price is $34.
View 4 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $34 | Latest store price | |
| $17 | Unity New Release Discount 2026-07-28 2026-08-11 | |
| $17 | Unity New Release Discount 2026-07-28 2026-08-11 | |
| $34 | Unity First Price 2026-07-28 2026-08-04 |
Sale and bundle history
The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Universal Drag&Drop
- Tools, Systems & Learning > Game Templates & Systems
- Art & Visuals > UI & GUI
Universal Drag & Drop System is a flexible inventory framework built for projects where your gameplay data should stay separate from the UI inventory layer.
Instead of forcing your items into one predefined format, this asset uses adapters and data bindings so you can connect the system to your own data model, whether you use ScriptableObjects, runtime item models, list-based inventories, fixed slots, or different item representations across different inventories.
The package is designed for both simple use cases and more advanced inventory-heavy projects. You can start with a basic backpack and chest setup, then extend the same system toward equipment slots, world loot, crafting, trading, validation hooks, and nested container workflows.
Included features:
- Drag and drop between inventories
- Stack, split, merge, and swap flows
- Quick transfer and auto-transfer support
- Inventory, slot, and global drag rules
- Drop areas and free-form layout support
- Domain hooks before commit drag and after successful transfer
- Item conversion between different inventory models
- Templetes for list/indexed/mapped data
- Customizable interactions
- Mouse, pointer, keyboard navigation, and Input Action based interaction support
- Multi-selection and multi-drag workflows
- Context menu system
- Filters and sorting system
- Tooltip system
- Editor integration and ready-to-use prefabs
Instead of forcing your items into one predefined format, this asset uses adapters and data bindings so you can connect the system to your own data model, whether you use ScriptableObjects, runtime item models, list-based inventories, fixed slots, or different item representations across different inventories.
The package is designed for both simple use cases and more advanced inventory-heavy projects. You can start with a basic backpack and chest setup, then extend the same system toward equipment slots, world loot, crafting, trading, validation hooks, and nested container workflows.
Included features:
- Drag and drop between inventories
- Stack, split, merge, and swap flows
- Quick transfer and auto-transfer support
- Inventory, slot, and global drag rules
- Drop areas and free-form layout support
- Domain hooks before commit drag and after successful transfer
- Item conversion between different inventory models
- Templetes for list/indexed/mapped data
- Customizable interactions
- Mouse, pointer, keyboard navigation, and Input Action based interaction support
- Multi-selection and multi-drag workflows
- Context menu system
- Filters and sorting system
- Tooltip system
- Editor integration and ready-to-use prefabs