Unity
UIFX Legacy 1.x - Motion Blur
$4.99
Rated 5.0/5 from 3 ratings on Unity.
Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $4.99. The latest store price is $4.99, matching the lowest recorded price shown here.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| $4.99 | Latest store price |
About UIFX Legacy 1.x - Motion Blur
Simply add this component to your UI GameObject and instantly get smoother motion.
Adding motion blur can greatly improve the visual quality and professional appearance of fast-moving UI components due to perceived smoother animation. This is especially true on large displays (eg video walls, digital signage) and for text.
This component will track the full motion of the object (translation, rotation, scale) either at a transform level, or at a per-vertex level, as well as camera motion. A new mesh is generated based on the motion and this is rendered in place of the original UI geometry. The effect is only applied when the object or camera is in motion.
Features:
Easy to use
Highly optimised
Cross-platform
Built-in/URP/HDRP
Mobile friendly
Full C# source code included
Supports TextMeshPro (UGUI)
API documentation
Maintains backwards compatibility to Unity 2019.4 (from Unity 6)
Adding motion blur can greatly improve the visual quality and professional appearance of fast-moving UI components due to perceived smoother animation. This is especially true on large displays (eg video walls, digital signage) and for text.
This component will track the full motion of the object (translation, rotation, scale) either at a transform level, or at a per-vertex level, as well as camera motion. A new mesh is generated based on the motion and this is rendered in place of the original UI geometry. The effect is only applied when the object or camera is in motion.
Features:
Easy to use
Highly optimised
Cross-platform
Built-in/URP/HDRP
Mobile friendly
Full C# source code included
Supports TextMeshPro (UGUI)
API documentation
Maintains backwards compatibility to Unity 2019.4 (from Unity 6)