UIFlex: FlexBox & FlexGraphic - Best UI Solution
By Gamebelieve
Rated 0.0/5 from 1 ratings on Unity.
Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $14.99. The latest store price is $14.99, matching the lowest recorded price shown here.
View 2 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $14.99 | Latest store price | |
| $14.99 | Unity Permanent Decrease 2026-09-05 2026-09-12 |
Sale and bundle history
The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About UIFlex: FlexBox & FlexGraphic - Best UI Solution
- Art & Visuals > UI & GUI
FlexBox and FlexGraphic are powerful and easy-to-use tools to build responsive, clean, and modern interfaces inside Unity’s UI system. Inspired by CSS Flexbox, these components let you create dynamic layouts and stylish visuals in seconds.
What’s Included?
FlexBox – Flexible Layout System for Canvas
Auto alignment using Justify Content and Align Items
Full support for Direction, Wrap, and nested layouts
Web-style behavior just like CSS Flexbox
Complete control over element order, spacing, and direction
Ideal for dynamic menus, HUDs, and scalable UIs
Fully compatible with Unity’s UGUI system
FlexGraphic – Visual Styling Made Easy
Code-based drawing — no external images needed
Rounded corners and border thickness customization
Instant visual tweaking from the Inspector
Perfect for buttons, panels, cards, and more
Lightweight and optimized, with minimal overdraw
Key Benefits
Rapid UI layout building
Fully responsive design
Cleaner hierarchy structure
Image-free stylized graphics
Perfect for adaptive and scalable projects
No more anchor and RectTransform headaches
100% extensible and written with SOLID principles.
Components details:
Container Properties:
Direction: Row, Column, RowReverse, ColumnReverse
Wrap: NoWrap, Wrap, WrapReverse
JustifyContent: FlexStart, FlexEnd, Center, SpaceBetween, SpaceAround, SpaceEvenly
AlignItems: FlexStart, FlexEnd, Center, Stretch
AlignContent: FlexStart, FlexEnd, Center, Stretch, SpaceBetween, SpaceAround
Gap: Space between child elements
Padding: Inner spacing
ReverseOrder: Reverse the order of children
Item Properties:
FlexGrow: How much the item can grow
FlexShrink: How much the item can shrink
FlexBasis: Initial size of the item
AlignSelf: Override parent’s align-items
Order: Visual order of the item
Position: Relative or Absolute positioning
Width/Height: Size constraints
MinWidth/MinHeight: Minimum size constraints
MaxWidth/MaxHeight: Maximum size constraints
Margin: Outer spacing
IgnoreLayout: Skip this element in layout calculations
LayoutPriority: Priority for layout calculations
FlexSize
A flexible size system supporting:
Pixels: Fixed size in pixels
Percentage: Size relative to parent
Auto: Automatic sizing based on content
FlexSpacing
A comprehensive spacing system for padding and margin with:
Individual control over top, right, bottom, left
Quick “set all” functionality
Visual preview of spacing
FlexGraphic
Advanced graphic component with rounded corners and borders:
Rounded Corners: Individual or unified corner radius
Borders: Customizable border width and color
Fill Effects: Multiple fill directions and patterns
Sprite Support: Full sprite rendering with UV mapping
Mask Support: Integration with Unity’s masking system
Raycast Filtering: Pixel-perfect hit testing
UxmlToFlexConverter
Convert UI Toolkit UXML files to FlexBox-based GameObjects:
UXML Import: Import VisualTreeAsset files
Style Conversion: Convert UI Toolkit styles to FlexBox properties
Hierarchy Preservation: Maintain original element hierarchy
Component Generation: Automatically add appropriate UI components
Debug Support: Comprehensive logging and error handling