Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $24. The latest store price is $24, matching the lowest recorded price shown here.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| $24 | Latest store price |
About UI Spline Renderer
- Art & Visuals > UI & GUI
UISplineRenderer is a simple spline-shaped UI graphic using Unity's built-in spline package. You can render the splines on the canvas however you like.
Features:
1. Draw spline shapes right on your canvas
2. Fast using the Job System and Burst compile
3. Update only when needed
4. Move, rotate and scale freely
5. Interact exactly along the spline shape
6. Custom textures, custom materials available
7. Support for multiple splines in a single SplineContainer
8. Maskable graphic
9. Fill inside spline
10. AI Friendly documentations
How to use:
1. Edit and draw splines using Unity's spline package.
2. Add the UISplineRenderer component on the same GameObject.
3. That's all!
It contains a demo scene which contains these features:
- Animation using uvOffset and clipRange via script
- Spline shape button
- Dragging and dropping an end point and connect to ports
UISplineRenderer can be used like an Image component. Add Outline or Shadow component. They will work very naturally. And add Button or Toggle component. You will be able to interact with the spline!
Dependencies:
- Splines (com.unity.splines)
- Collections (com.unity.collections)
- Mathematics (com.unity.mathematics)
- Burst (com.unity.burst)
Third-party support:
- True Shadow: The best way to draw shadows in UI
Features:
1. Draw spline shapes right on your canvas
2. Fast using the Job System and Burst compile
3. Update only when needed
4. Move, rotate and scale freely
5. Interact exactly along the spline shape
6. Custom textures, custom materials available
7. Support for multiple splines in a single SplineContainer
8. Maskable graphic
9. Fill inside spline
10. AI Friendly documentations
How to use:
1. Edit and draw splines using Unity's spline package.
2. Add the UISplineRenderer component on the same GameObject.
3. That's all!
It contains a demo scene which contains these features:
- Animation using uvOffset and clipRange via script
- Spline shape button
- Dragging and dropping an end point and connect to ports
UISplineRenderer can be used like an Image component. Add Outline or Shadow component. They will work very naturally. And add Button or Toggle component. You will be able to interact with the spline!
Dependencies:
- Splines (com.unity.splines)
- Collections (com.unity.collections)
- Mathematics (com.unity.mathematics)
- Burst (com.unity.burst)
Third-party support:
- True Shadow: The best way to draw shadows in UI