Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $4.99. The latest store price is $4.99, matching the lowest recorded price shown here.
View 2 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $4.99 | Latest store price | |
| $4.99 | Unity First Price 2026-09-10 2026-09-10 |
Sale and bundle history
The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About UI Shimmer and Shine Effects
- Art & Visuals > 2D
- Art & Visuals > VFX
- Art & Visuals > Textures & Materials
Each element keeps independent color, width, softness, angle, brightness, speed, phase and manual progress values while all supplied prefabs share one material. Per-element settings are stored in additional UI vertex channels, so preset variation does not require a unique material for every Graphic.
The shader retains the standard uGUI stencil, rectangular clipping, alpha clipping and sprite-atlas behavior. It works with Screen Space Overlay, Screen Space Camera and World Space canvases. The runtime component automatically enables the Canvas vertex channels it needs and safely manages a temporary fallback material only when no compatible material is assigned.
The package includes four reusable presets—Hero, Spectral, Aurora and Solar—plus a ready-to-run showcase setup and demo scene. The included small rounded-panel sprite is used by the examples; the shimmer itself requires no source texture or Shader Graph.