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UI Shimmer and Shine Effects preview
Unity

UI Shimmer and Shine Effects

By Esti

$4.99

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $4.99. The latest store price is $4.99, matching the lowest recorded price shown here.

Recorded prices for UI Shimmer and Shine Effects 2 price observations from Sep 10, 2026 to Nov 5, 2026. Lowest recorded price $4.99. Exact dates and prices are listed below. $0.00 $2.50 $4.99 Sep 10, 2026: $4.99. Unity First Price 2026-09-10 2026-09-10 Nov 5, 2026: $4.99. Latest store price Sep 10, 2026 Nov 5, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 2 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$4.99Latest store price
$4.99Unity First Price 2026-09-10 2026-09-10

Sale and bundle history

The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About UI Shimmer and Shine Effects

  • Art & Visuals > 2D
  • Art & Visuals > VFX
  • Art & Visuals > Textures & Materials
UI Shimmer and Shine Effects is a lightweight animated highlight system for Unity uGUI and URP. Add the supplied component to an Image, RawImage or legacy Text Graphic, assign the shared material, and tune the look directly in the Inspector.

Each element keeps independent color, width, softness, angle, brightness, speed, phase and manual progress values while all supplied prefabs share one material. Per-element settings are stored in additional UI vertex channels, so preset variation does not require a unique material for every Graphic.

The shader retains the standard uGUI stencil, rectangular clipping, alpha clipping and sprite-atlas behavior. It works with Screen Space Overlay, Screen Space Camera and World Space canvases. The runtime component automatically enables the Canvas vertex channels it needs and safely manages a temporary fallback material only when no compatible material is assigned.

The package includes four reusable presets—Hero, Spectral, Aurora and Solar—plus a ready-to-run showcase setup and demo scene. The included small rounded-panel sprite is used by the examples; the shimmer itself requires no source texture or Shader Graph.

Unity price last checked .

Prices and availability may change.