Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $7.50. The latest store price is $25.
View 4 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $25 | Latest store price | |
| $12.50 | Unity Discount 2026-08-19 2026-08-26 | |
| $10 | Unity Flash Sale 2026-08-18 2026-08-19 | |
| $7.50 | Unity Flash Sale 2026-08-17 2026-08-18 |
Sale and bundle history
The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About UI Particle System
- Art & Visuals > VFX
UI Particle System is advanced solution for 3D particles used in Unity GUI. With this plugin you will not need to worry about changing sorting orders, adding multiple canvases, etc. With it you can just add particles to GUI in few quick steps.
UI Particle System is also mobile friendly, its very efficient depth buffer makes it very cheap for performance.
Features:
-rendering particles on GUI, based on custom depth buffer
-full support for Unity built-in Shuriken Particle System (only what you need to change is shader)
-culling mask feature (so you can use particles in scroll views, etc.)
-easy to setup component-attach UI Particle system
-advanced, highly customizable particle shader
-support for Soft Particle blending with GUI
-available distortion effect for GUI
-semi-transparent/translucent culling mask and non-overlaping depth objects (beta)
Perfect for:
-special effects of GUI elements like buttons or other interactable elements
-rewarding effects with complicated and advanced particles
-game card effects
Requirements:
-Unity GUI
-Canvas with Screen Space - Camera mode. System does not work without GUI camera set.
Supported depth/culling sources:
-Image (GUI component)
-RawImage (GUI component)
-just RectTransform with selected texture
Supported rendering pipelines:
-Standard Rendering Pipeline (built-in)
-Universal Rendering Pipeline (URP)
Supported Unity versions: 2018.x, 2019.x, 2020.x, 2021.x, Unity 6.0, 6.2
UI Particle System is also mobile friendly, its very efficient depth buffer makes it very cheap for performance.
Features:
-rendering particles on GUI, based on custom depth buffer
-full support for Unity built-in Shuriken Particle System (only what you need to change is shader)
-culling mask feature (so you can use particles in scroll views, etc.)
-easy to setup component-attach UI Particle system
-advanced, highly customizable particle shader
-support for Soft Particle blending with GUI
-available distortion effect for GUI
-semi-transparent/translucent culling mask and non-overlaping depth objects (beta)
Perfect for:
-special effects of GUI elements like buttons or other interactable elements
-rewarding effects with complicated and advanced particles
-game card effects
Requirements:
-Unity GUI
-Canvas with Screen Space - Camera mode. System does not work without GUI camera set.
Supported depth/culling sources:
-Image (GUI component)
-RawImage (GUI component)
-just RectTransform with selected texture
Supported rendering pipelines:
-Standard Rendering Pipeline (built-in)
-Universal Rendering Pipeline (URP)
Supported Unity versions: 2018.x, 2019.x, 2020.x, 2021.x, Unity 6.0, 6.2