Current sales News My Tracked Assets Login
Advanced UI Framework — Deterministic UI System preview
Unity

Advanced UI Framework — Deterministic UI System

By QuanMech

$69.99

Rated 0.0/5 from 1 ratings on Unity.

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $24.99. The latest store price is $69.99.

Recorded prices for Advanced UI Framework — Deterministic UI System 3 price observations from Jun 20, 2026 to Oct 31, 2026. Lowest recorded price $24.99. Exact dates and prices are listed below. $0.00 $35.00 $69.99 Jun 20, 2026: $24.99. Unity First Price 2026-06-20 2026-06-27 Sep 5, 2026: $69.99. Unity Permanent Increase 2026-09-05 2026-09-12 Oct 31, 2026: $69.99. Latest store price Jun 20, 2026 Oct 31, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 3 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$69.99Latest store price
$69.99Unity Permanent Increase 2026-09-05 2026-09-12
$24.99Unity First Price 2026-06-20 2026-06-27

Sale and bundle history

The 2 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Advanced UI Framework — Deterministic UI System

  • Tools, Systems & Learning > Development Tools & Automation
  • Art & Visuals > UI & GUI
Advanced UI Framework is a navigation-first, data-driven UI architecture for Unity uGUI. It provides deterministic navigation, explicit panel lifecycle control, reactive ViewModels, scalable data binding, caching, transitions, and runtime debugging.

Instead of treating panels as loosely connected GameObjects, the framework manages them as a structured system with defined ownership, navigation history, visibility states, cache policies, and predictable cleanup.

CORE FEATURES

• Screen, Modal, Overlay, and Popup panel support
• Deterministic lifecycle and predictable Back navigation
• Navigation Anchors and configurable per-panel behavior
• Inspector-driven setup through Panel Descriptor and Panel Action
• LRU caching with automatic reuse, eviction, and recreation
• Typed ViewModels with one-way and two-way data binding
• Computed properties, reactive collections, batched lists, and virtualization
• Expanded UIBinder API with automatic subscription cleanup
• Built-in Fade, Slide, Scale, and Bounce transitions
• Generated panel identifiers and ViewModel registration
• Live inspection of navigation, caching, ViewModels, observables, events, and logs

The framework Core is engine-agnostic and separated from its Unity uGUI adapter. Navigation, lifecycle, caching, identifiers, and ViewModel contracts remain isolated from scene-specific presentation code, supporting maintainable and scalable project architecture.

COMPLETE RUMMY101 DEMO

Rummy101 is included as a complete multi-scene demonstration showing how the framework fits into a realistic project.

The demo covers:

• Login and registration-style OTP flow
• Profiles, sessions, lobby tables, and homepage navigation
• Practice and table-based matches
• Local economy, match settlement, and session history
• Turn-based card gameplay with bots
• Reactive gameplay presentation and transitions
• Runtime player-hand inspection through the debugger
• Mock services with documented backend integration points

Rummy101 runs locally and does not require a backend. Its service-based architecture demonstrates how authentication, profiles, lobby, history, economy, and gameplay networking can be replaced with custom HTTP, WebSocket, database, or authoritative-server implementations.

INCLUDED

• Engine-agnostic framework Core
• Unity uGUI adapter
• Complete Rummy101 demo
• Navigation debugger
• Editor setup and code-generation tools
• Complete framework and server-integration documentation

Unity uGUI and TextMeshPro are required. No third-party reactive or animation library is required.

Advanced UI Framework is designed for developers building maintainable, production-scale Unity applications that require reliable navigation, scalable data binding, and predictable UI behavior.

Unity price last checked .

Prices and availability may change.