Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $4.99. The latest store price is $4.99, matching the lowest recorded price shown here.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| $4.99 | Latest store price |
About Two Sided Shaders +URP
- Art & Visuals > VFX
- Art & Visuals > Textures & Materials
This versions contains 3 unique 2 sided shaders.
- TwoSided-PBR
- TwoSided-Simple
- TwoSided-Textues
AS_twoSidedPBR - This is the most complex of the 2 sided shaders, making use of 2 PBR based materials,
one for inside and one for outside, using the alpha from the Albedo texture as the main cutout texture.
The ChannelMask should be packed as Red for Metalness, Green for AO and Alpha for smoothness. The AS stands
for Amplify Shader in which these materials were made and can be edited using that.
AS_twoSidedSimple - Uses a simple texture with alpha to make the cutout effect, the same texture is used
on the inside but can be replaced with a BackColour using the MakeBackSolid slider. A simple way to make the back
or inside a simple colour, ideal for letter headed paper for example.
AS_twoSidedTextures - Uses 2 unique textures but using the Alpha from the first texture as the cutout.
- TwoSided-PBR
- TwoSided-Simple
- TwoSided-Textues
AS_twoSidedPBR - This is the most complex of the 2 sided shaders, making use of 2 PBR based materials,
one for inside and one for outside, using the alpha from the Albedo texture as the main cutout texture.
The ChannelMask should be packed as Red for Metalness, Green for AO and Alpha for smoothness. The AS stands
for Amplify Shader in which these materials were made and can be edited using that.
AS_twoSidedSimple - Uses a simple texture with alpha to make the cutout effect, the same texture is used
on the inside but can be replaced with a BackColour using the MakeBackSolid slider. A simple way to make the back
or inside a simple colour, ideal for letter headed paper for example.
AS_twoSidedTextures - Uses 2 unique textures but using the Alpha from the first texture as the cutout.