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Two Color Dither Post Processing preview
Unity

Two Color Dither Post Processing

By Esti

$4.99

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $4.99. The latest store price is $4.99, matching the lowest recorded price shown here.

Recorded prices for Two Color Dither Post Processing 2 price observations from Oct 14, 2026 to Nov 4, 2026. Lowest recorded price $4.99. Exact dates and prices are listed below. $0.00 $2.50 $4.99 Oct 14, 2026: $4.99. Unity First Price 2026-10-14 2026-10-14 Nov 4, 2026: $4.99. Latest store price Oct 14, 2026 Nov 4, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 2 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$4.99Latest store price
$4.99Unity First Price 2026-10-14 2026-10-14

Sale and bundle history

The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Two Color Dither Post Processing

  • Art & Visuals > VFX
Two Color Dither Post Processing focuses on applying customizable full-screen image treatment and animated screen-space effects. It is intended for camera feedback, game states, transitions, damage cues, surveillance views, menus, and cinematics.

Named examples and presets include Azure, Crimson, Gold, Two Color Dither. The project contains 1 prefab asset, 5 material/preset assets, 1 custom shader asset, and 2 runtime scripts. This inventory is listed in detail below so the supplied content can be evaluated before import.

The included demo scene presents the system in context and provides a practical starting point for integration. Start with the demo, inspect its example configuration, and then place the relevant prefab, material, or component in your own scene. Colors, intensity, speed, scale, timing, and other exposed parameters can be adjusted where supported by the selected effect.

The package is organized so visual assets and runtime components can be inspected and adapted independently. This makes it suitable both as ready-to-configure content and as a foundation for project-specific variations.

Compatibility: validated with Unity 6000.0.30f1. Detected render pipeline: Universal Render Pipeline (URP). Render-pipeline conversions are not included unless explicitly present in the package. Review the included demo video and technical details before purchase.

Unity price last checked .

Prices and availability may change.