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True Afterimage System – Advanced Afterimage & Trail Effects preview
Unity

True Afterimage System – Advanced Afterimage & Trail Effects

By Cheddar Sparks

$16.99

Rated 0.0/5 from 1 ratings on Unity.

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $16.99. The latest store price is $16.99, matching the lowest recorded price shown here.

Recorded prices for True Afterimage System – Advanced Afterimage & Trail Effects 3 price observations from Jun 20, 2026 to Oct 31, 2026. Lowest recorded price $16.99. Exact dates and prices are listed below. $0.00 $12.50 $24.99 Jun 20, 2026: $24.99. Unity First Price 2026-06-20 2026-06-27 Sep 26, 2026: $16.99. Unity Permanent Decrease 2026-09-26 2026-10-03 Oct 31, 2026: $16.99. Latest store price Jun 20, 2026 Oct 31, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 3 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$16.99Latest store price
$16.99Unity Permanent Decrease 2026-09-26 2026-10-03
$24.99Unity First Price 2026-06-20 2026-06-27

Sale and bundle history

The 2 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About True Afterimage System – Advanced Afterimage & Trail Effects

  • Art & Visuals > VFX
True Afterimage System is a high-quality post-processing effect for Unity URP that generates real temporal afterimages using frame accumulation. Unlike traditional trail effects based on duplicated meshes or sprites, this system produces physically-inspired ghosting directly from the rendered image. Designed for both developers and artists, it supports Unity's Volume System and a fully scriptable manager, giving you complete control over how and where the effect is applied. Compatibility: Unity 6000.4.0, 6000.3.8, 2023.2.22. Supports both Render Graph pipeline and Classic Scriptable Render Feature workflow. Key Features: Generates authentic afterimage trails using frame history accumulation, not spawned objects (True Temporal Afterimage), Only bright areas contribute to the effect, creating natural and perceptual ghosting (Brightness-Based Persistence), Seamlessly blend different setups across your scene with real-time interpolation (Full Unity Volume System Integration), Control everything via code without relying on volumes (Scriptable Afterimage Manager), Extensive Parameter Control including afterimage decay and persistence, brightness threshold and falloff, color tinting, sampling frequency and accumulation timing, Works directly on the rendered image for consistent results across all objects, shaders, and lighting conditions (High-Quality Post-Processing), Easily add the render feature to any URP renderer and use it in any camera setup (Flexible Integration). Included Demo Scenes: Fast-paced gameplay showcasing dynamic afterimage trails (2D Asteroids-Style Game), Demonstrates interaction with emissive materials and lighting (3D Glowing Geometry Scene), Shows afterimage behavior with particle systems and VFX (3D Particle Scene). Also Included: Pre-configured volume profiles, Ready-to-use demo setups, Full source code and components, Documentation embedded in the asset. Perfect For: Stylized games, Action and combat effects, Sci-fi visuals, Speed and motion emphasis, Experimental rendering and tech demos.

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