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Traversal 2 | Game Creator 2 preview
Unity

Traversal 2 | Game Creator 2

By Catsoft Works

$79.99

Rated 5.0/5 from 9 ratings on Unity.

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $39.99. The latest store price is $79.99.

Recorded prices for Traversal 2 | Game Creator 2 7 price observations from Jun 17, 2026 to Nov 4, 2026. Lowest recorded price $39.99. Exact dates and prices are listed below. $0.00 $40.00 $79.99 Jun 17, 2026: $39.99. Unity Discount 2026-06-17 2026-06-24 Jun 19, 2026: $79.98. Unity First Price 2026-06-19 2026-06-26 Jun 24, 2026: $39.99. Unity Discount 2026-06-24 2026-07-01 Jul 1, 2026: $39.99. Unity Discount 2026-07-01 2026-07-08 Jul 8, 2026: $39.99. Unity Discount 2026-07-08 2026-07-15 Sep 14, 2026: $39.99. $25 Sale Nov 4, 2026: $79.99. Latest store price Jun 17, 2026 Nov 4, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 7 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$79.99Latest store price
$39.99$25 Sale
$39.99Unity Discount 2026-07-08 2026-07-15
$39.99Unity Discount 2026-07-01 2026-07-08
$39.99Unity Discount 2026-06-24 2026-07-01
$79.98Unity First Price 2026-06-19 2026-06-26
$39.99Unity Discount 2026-06-17 2026-06-24

Sale and bundle history

The 6 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Traversal 2 | Game Creator 2

  • Tools, Systems & Learning > Game Templates & Systems
  • Tools, Systems & Learning > Development Tools & Automation
Create parkour movements for both players and NPCs. Define traversable prefabs, configure animations with Motion assets, and set up traversal in just a few clicks.

Two components determine how characters overcome obstacles:

- Traverse Link: Characters automatically interact with, vault, or jump over obstacles without direct control.
- Traverse Interactive: Characters require direct input to move around obstacles.

Enemies and NPCs can use Traverse Links to navigate scenes automatically with Navigation Mesh and NavMesh Agents.

Each component includes a Motion asset that configures how characters interact with an obstacle. An optional Actions asset allows players to use abilities during traversal, such as shooting from cover, jumping off a zipline, or letting go of a ledge while climbing.

The package includes ready-to-use traversal elements, including:

- Balance beams
- Free-climbing surfaces and ledge climbing
- Moving through low and high cover
- Grapple-hook traversal
- Jumping over small and large obstacles
- Ladder climbing
- Sliding down hills
- Sliding and crawling under obstacles
- Vaulting over obstacles
- Wall-running and wall-sliding
- Ziplines

All examples can be used as templates for creating new skills with custom animations.

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Prices and availability may change.