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Transformation System for Game Creator 2 preview
Unity

Transformation System for Game Creator 2

By cupedos

$15.99

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $14.39. The latest store price is $15.99.

Recorded prices for Transformation System for Game Creator 2 4 price observations from Sep 21, 2026 to Nov 2, 2026. Lowest recorded price $14.39. Exact dates and prices are listed below. $0.00 $8.00 $15.99 Sep 21, 2026: $15.99. Unity First Price 2026-09-21 2026-09-21 Sep 21, 2026: $14.39. Unity New Release Discount 2026-09-21 2026-10-05 Sep 21, 2026: $14.39. Unity New Release Discount 2026-09-21 2026-10-05 Nov 2, 2026: $15.99. Latest store price Sep 21, 2026 Nov 2, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 4 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$15.99Latest store price
$14.39Unity New Release Discount 2026-09-21 2026-10-05
$14.39Unity New Release Discount 2026-09-21 2026-10-05
$15.99Unity First Price 2026-09-21 2026-09-21

Sale and bundle history

The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Transformation System for Game Creator 2

  • Tools, Systems & Learning > Game Templates & Systems
Transformation System for Game Creator 2 adds a complete prop‑hunt game mode. Players can turn any prop in the level into a disguise, using its real mesh, materials, and size. Hunters detect disguised players by the prop's collider shape, so a tree stays tree‑shaped and a swing at the air beside its trunk hits air. Hiding involves leaning, rotating, and whistling on a cooldown, while hunters can inspect by raycast or melee hit, with aim assist and options to ignore floor guesses. Multiplayer is built in: one player hosts, others join, and disguises, stats, rounds, and whistles replicate. A lightweight stat system provides health, damage, healing, and death events, and the hunter's attack uses a raycast that requires only GC2 Core. The package includes 62 visual scripting nodes, timers, counts, and cooldowns that drop into Text components, a setup window that fixes project issues, and five sample scenes. The four pillars are independent, allowing you to use only the transform layer for shapeshifting, mounts, or timed power‑up forms, or combine them for prop escape or social deduction.

Unity price last checked .

Prices and availability may change.