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Tower Clash preview
Unity

Tower Clash

By Gorodiski Games

$99

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $49.50. The latest store price is $99.

Recorded prices for Tower Clash 3 price observations from Jun 20, 2026 to Nov 3, 2026. Lowest recorded price $49.50. Exact dates and prices are listed below. $0.00 $49.50 $99.00 Jun 20, 2026: $99. Unity First Price 2026-06-20 2026-06-27 Aug 26, 2026: $49.50. Autumn Sale Nov 3, 2026: $99. Latest store price Jun 20, 2026 Nov 3, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 3 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$99Latest store price
$49.50Autumn Sale
$99Unity First Price 2026-06-20 2026-06-27

Sale and bundle history

The 2 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Tower Clash

  • Audio > Sound Effects & Ambience
  • Tools, Systems & Learning > Game Templates & Systems
  • Tools, Systems & Learning > Development Tools & Automation
  • Theme > Stylized
  • Theme > Low Poly
  • Audio > Music
  • Theme > Military & Combat
  • Theme > Buildings & Infrastructure
Bring addictive tactical gameplay to mobile with the Tower Clash game template! This Unity project lets you create engaging level-based strategy experiences where players capture towers, grow armies, and outsmart enemies using simple yet deep mechanics. Designed for high retention and quick sessions, Tower Clash is perfect for hyper-casual and hybrid-casual strategy games.

The tactical tower gameplay allows players to control the battlefield by sending units between towers to capture and defend territory, growing armies over time to overwhelm enemies, and balancing offense and defense with smart decisions. This easy-to-learn, hard-to-master gameplay loop offers deep strategic depth where timing and prioritization are key. Players can choose aggressive or defensive playstyles, with every move impacting the outcome and providing high replayability.

The level-based progression system features over 20 handcrafted levels with increasing complexity and multiple enemy factions with different strategies, designed for short, addictive sessions where players can replay levels to improve performance. The core gameplay is built around dynamic towers that generate units over time, including types like Artillery, Cannontower, Tower, and Factory, each with unique behaviors for offense, defense, and production on strategic maps with obstacles and paths. Enemy AI features gradual difficulty scaling with advanced level layouts to challenge players.

Visuals are presented in a clean, colorful, low-poly style with fully customizable assets, supported by a user-friendly, minimal UI optimized for mobile that provides clear combat and unit flow feedback. The modular audio system brings the game to life with menu music, gameplay background music, unit and effect SFX, and tower capture and battle effects. Controls are optimized for mobile with drag or swipe between towers, while PC and WebGL support mouse input.

The project includes monetization systems like an in-game shop, Unity IAP integration, and Google AdMob support, tailored for hybrid-casual monetization. Developer tools are also provided, featuring a cheat/debug panel, level skip and resource tools, and fast balancing and testing capabilities to assist development.

Unity price last checked .

Prices and availability may change.