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About Touch Effect System mini
- Art & Visuals > VFX
Touch Effect System Mini is a Unity touch-effect asset supporting cross-platform input. Suitable for point-and-click games, as well as any other projects that require touch visualization. To get started, add the One-Touch effect prefab to your Canvas.
- The UI Shader approach allows you to create lightweight, customizable touch effects, leveraging all Unity shader capabilities, with computations handled on the GPU for improved performance on mobile. Try generating your own touch effect using the system's capabilities and neural networks.
- There is also support for basic touch effects based on TMP Text.
For advanced features, consider TOUCH EFFECT SYSTEM (full)
So you get:
- Platform-specific configurations for optimal performance, multi-touch support and automatic canvas detection (Overlay/Camera/World Space).
- Extensive shader library (25+ variants, including blade effects, expanding rings, neon shapes, rotating patterns, dynamic effects, matrix grids, lightning, broken glass, force fields, and more).
- Trail system with advanced controls.
- Sprite-based particle system.
- Preview system to get looped effect previews, useful as tutorial pointers.
- Touch effects triggered when conditions are met, for example, when interacting with UI or clicking on a specific object.
- Logic for holding the effect or making it fade out at the spawn point, etc.
- Technical support and custom development services.
Use this Unity touch-effect asset to improve your project UX.
- The UI Shader approach allows you to create lightweight, customizable touch effects, leveraging all Unity shader capabilities, with computations handled on the GPU for improved performance on mobile. Try generating your own touch effect using the system's capabilities and neural networks.
- There is also support for basic touch effects based on TMP Text.
For advanced features, consider TOUCH EFFECT SYSTEM (full)
So you get:
- Platform-specific configurations for optimal performance, multi-touch support and automatic canvas detection (Overlay/Camera/World Space).
- Extensive shader library (25+ variants, including blade effects, expanding rings, neon shapes, rotating patterns, dynamic effects, matrix grids, lightning, broken glass, force fields, and more).
- Trail system with advanced controls.
- Sprite-based particle system.
- Preview system to get looped effect previews, useful as tutorial pointers.
- Touch effects triggered when conditions are met, for example, when interacting with UI or clicking on a specific object.
- Logic for holding the effect or making it fade out at the spawn point, etc.
- Technical support and custom development services.
Use this Unity touch-effect asset to improve your project UX.
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