About ToonTastic - Hospital Staff
- Theme > Stylized
- Theme > Military & Combat
- Theme > Modern
- Art & Visuals > 3D
Staff a clinic or a whole hospital. Combine skin tones, hair, beards and uniforms to create doctors, nurses, surgeons and cleaning staff, with 50 medical and office props to go with them.
One modular character, endless variations
11 skin tones
126 hair meshes: 21 styles in 6 colors
174 facial hair meshes: 29 styles in 6 colors
60 eyebrow meshes: 10 styles in 6 colors
Male and female eyes, eyelashes and 5 mouth shapes
Blinking and eye movement through blend shapes
In this pack: 16 wearable pieces
Doctor, Nurse, Surgeon and Cleaner outfits
Stethoscope accessory
Glasses, sunglasses and 9 earrings
50 props
Syringe, pill, 8 test tubes, cleaner spray, mop bucket, brooms, books, notebooks, folders, dossiers, pens, pencils, phone, briefcase, coffee and water bottle.
Animated and ready to use
29 animations: Idle (3), Walk, Run, Jump (start / idle / land / full), Greeting, Talking, Sit / Get up, Pick up, Interact, Item change, Throw, Hit, Die, Lie down (2), Pistol idle / attack, Rifle idle / attack, Melee idle / 3 attacks
10 still poses for menus, portraits and screenshots: Wave, Talk, Sit, Aim pistol, Aim rifle, Fight stance, Strike, Run, Jump, Throw
20 ready-made characters as lightweight prefabs (2,772 to 4,980 triangles each)
Character Customizer demo scene: change every part and its color at runtime, randomize, preview animations
Character selection screen with the ready-made characters and the ones you saved
Save and load characters as JSON at runtime (works in builds), or bake them to a clean prefab in the editor (unused parts stripped)
Custom inspector: dress a character in the Scene view without entering Play mode
Small scripting API: SetPart, Step, Randomize, GetLook, ApplyLook
Works together with the other ToonTastic character packs: same rig, same material, same scripts
Materials for Built-in, URP and HDRP
Made to be light
One 256x256 color palette texture and one material for everything (plus a transparent variant for glass)
Body mesh: 1,756 triangles; clothing pieces: 48 to 1,185 triangles
Props: 38 to 600 triangles
One modular character, endless variations
11 skin tones
126 hair meshes: 21 styles in 6 colors
174 facial hair meshes: 29 styles in 6 colors
60 eyebrow meshes: 10 styles in 6 colors
Male and female eyes, eyelashes and 5 mouth shapes
Blinking and eye movement through blend shapes
In this pack: 16 wearable pieces
Doctor, Nurse, Surgeon and Cleaner outfits
Stethoscope accessory
Glasses, sunglasses and 9 earrings
50 props
Syringe, pill, 8 test tubes, cleaner spray, mop bucket, brooms, books, notebooks, folders, dossiers, pens, pencils, phone, briefcase, coffee and water bottle.
Animated and ready to use
29 animations: Idle (3), Walk, Run, Jump (start / idle / land / full), Greeting, Talking, Sit / Get up, Pick up, Interact, Item change, Throw, Hit, Die, Lie down (2), Pistol idle / attack, Rifle idle / attack, Melee idle / 3 attacks
10 still poses for menus, portraits and screenshots: Wave, Talk, Sit, Aim pistol, Aim rifle, Fight stance, Strike, Run, Jump, Throw
20 ready-made characters as lightweight prefabs (2,772 to 4,980 triangles each)
Character Customizer demo scene: change every part and its color at runtime, randomize, preview animations
Character selection screen with the ready-made characters and the ones you saved
Save and load characters as JSON at runtime (works in builds), or bake them to a clean prefab in the editor (unused parts stripped)
Custom inspector: dress a character in the Scene view without entering Play mode
Small scripting API: SetPart, Step, Randomize, GetLook, ApplyLook
Works together with the other ToonTastic character packs: same rig, same material, same scripts
Materials for Built-in, URP and HDRP
Made to be light
One 256x256 color palette texture and one material for everything (plus a transparent variant for glass)
Body mesh: 1,756 triangles; clothing pieces: 48 to 1,185 triangles
Props: 38 to 600 triangles