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Toonifier – Stylized Toon & Cel Shader for URP preview
Unity

Toonifier – Stylized Toon & Cel Shader for URP

By Danilec

$15

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $13.50. The latest store price is $15.

Recorded prices for Toonifier – Stylized Toon & Cel Shader for URP 4 price observations from Sep 23, 2026 to Nov 3, 2026. Lowest recorded price $13.50. Exact dates and prices are listed below. $0.00 $7.50 $15.00 Sep 23, 2026: $13.50. Unity New Release Discount 2026-09-23 2026-10-07 Sep 23, 2026: $13.50. Unity New Release Discount 2026-09-23 2026-10-07 Sep 23, 2026: $15. Unity First Price 2026-09-23 2026-09-23 Nov 3, 2026: $15. Latest store price Sep 23, 2026 Nov 3, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 4 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$15Latest store price
$15Unity First Price 2026-09-23 2026-09-23
$13.50Unity New Release Discount 2026-09-23 2026-10-07
$13.50Unity New Release Discount 2026-09-23 2026-10-07

Sale and bundle history

The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Toonifier – Stylized Toon & Cel Shader for URP

  • Theme > Stylized
  • Art & Visuals > VFX
  • Art & Visuals > Textures & Materials
Toonifier is a stylized shader and material system for Unity 6 URP. Create bold cel-shaded characters, colorful props, and expressive environments using intuitive material controls—without writing shader code. Build your style with flat colors, crisp lighting bands, or custom shading ramps. Add highlights, rims, gradients, and per-object outlines, then combine them with your own textures.

Features:
- Flexible cel shading: flat, single-cel, stepped, and custom curve-ramp lighting, plus an extra colored shadow layer.
- Per-object outlines: adjustable pixel-based width, color, and opacity, rendered through the included URP Renderer Feature.
- Stylized highlights: configurable specular, camera-dependent View Rim, and camera-independent directional Light Rim.
- Height gradients and vertex colors: add color variation in local or world space.
- Texture controls: albedo, detail, normal, emission, and material ambient occlusion maps.
- Art-directed lighting: control light-color influence, override the stylized main-light direction, and customize received shadows.
- Transparency and cutouts: Alpha, Premultiply, Additive, and Multiply blending, alpha clipping, and face-culling controls.
- Material workflow: custom inspector, ramp-texture creation

Two shader options:
ToonShader provides the full feature set, including additional per-pixel lights, soft-shadow support, and optional URP SSAO. Mobile Fast offers a reduced-cost alternative with one main light, hard shadows, and no additional-light shading or SSAO. It retains the artistic controls, textures, material AO, transparency, and optional outlines. A matching URP pipeline configuration is included.

Included:
Two feature-demo scenes, example materials and textures, the outline Renderer Feature, and a detailed user guide covering setup, controls, scripting, and troubleshooting.

Unity price last checked .

Prices and availability may change.