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Todo Inspector Pro preview
Unity

Todo Inspector Pro

By Ironloom

$15.99

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $11.19. The latest store price is $15.99.

Recorded prices for Todo Inspector Pro 4 price observations from Sep 21, 2026 to Nov 2, 2026. Lowest recorded price $11.19. Exact dates and prices are listed below. $0.00 $8.00 $15.99 Sep 21, 2026: $15.99. Unity First Price 2026-09-21 2026-09-21 Sep 21, 2026: $11.19. Unity New Release Discount 2026-09-21 2026-10-05 Sep 21, 2026: $11.19. Unity New Release Discount 2026-09-21 2026-10-05 Nov 2, 2026: $15.99. Latest store price Sep 21, 2026 Nov 2, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 4 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$15.99Latest store price
$11.19Unity New Release Discount 2026-09-21 2026-10-05
$11.19Unity New Release Discount 2026-09-21 2026-10-05
$15.99Unity First Price 2026-09-21 2026-09-21

Sale and bundle history

The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Todo Inspector Pro

  • Tools, Systems & Learning > Development Tools & Automation
Todo Inspector Pro gives AI coding agents and your team one task list, kept in the repo and visible in the Unity Editor. Your IDE already lists TODO comments. This adds structure to comments and a second channel where agents can write tasks without touching the Unity Editor API. Structured TODOs carry an owner, priority, state, id and related files. Tasks are stored in a JSON file at Assets/.todoinspector/todos.json that agents write to. Both sides write that file, so a save from the Editor is a merge, not an overwrite. An agent closing a task while your window is open does not get undone. Agent Setup writes the syntax, tag table and store path into CLAUDE.md, AGENTS.md and .cursorrules, leaving the rest of the file alone. After that your agent emits tasks the tool round-trips. No prompt engineering, no pasting the format every session.

Unity price last checked .

Prices and availability may change.