About The Toby Foliage Engine / Light
- Theme > Nature & Countryside
- Art & Visuals > 3D
- Art & Visuals > VFX
Bring your game worlds to life with Toby Foliage Engine (TTFEL) 2.0, a sleek, high-performance shader solution that delivers stunning, dynamic animated foliage. TTFEL delivers optimized, realistic wind and plant shading through user-friendly, Amplify Shader Editor-crafted shaders. Seamlessly integrating with PBR shading, it uses mesh-based vertex position volumes for dynamic wind effects, customizable via material settings. There is no need for complex conversion steps, as the shaders streamline the process. The Light version offers essential features with a single wind type. Gentle Breeze wind system with natural, realistic behavior. Adjustable global wind and seasonal settings via the TTFE Global Controller. Basic branch and trunk bending. Real-time season control with randomized color variation. High-quality PBR shading with faux-mobile self-shading. Specular backface occlusion. Specular Fade support: Allows fine-tuning of the Fresnel effect using color properties or a texture map in HDRP. Works with the terrain and mesh shader. Additional mesh shaders. Three example scenes. Original foliage assets. Now fully compatible with the full version of TTFE.