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Time Manipulator preview
Unity

Time Manipulator

By Sclera Games

$4.99

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $4.99. The latest store price is $4.99, matching the lowest recorded price shown here.

Recorded prices for Time Manipulator 2 price observations from Sep 4, 2026 to Nov 6, 2026. Lowest recorded price $4.99. Exact dates and prices are listed below. $0.00 $2.50 $4.99 Sep 4, 2026: $4.99. Unity First Price 2026-09-04 2026-09-04 Nov 6, 2026: $4.99. Latest store price Sep 4, 2026 Nov 6, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 2 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$4.99Latest store price
$4.99Unity First Price 2026-09-04 2026-09-04

Sale and bundle history

The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Time Manipulator

  • Audio > Sound Effects & Ambience
  • Tools, Systems & Learning > Game Templates & Systems
  • Tools, Systems & Learning > Development Tools & Automation
  • Tools, Systems & Learning > Level & World Building
  • Theme > Sci-fi & Space
  • Theme > Military & Combat
Time Manipulator is a first-person 3D prototype that showcases a complete time-manipulation mechanics system. The player navigates a physics sandbox environment using FPS controls, with the ability to slow time, stop time entirely, and unleash a Chrono Smash area-of-effect blast to destroy enemy turrets. The project includes a full player controller (movement, jump, sprint, crouch, pickup/throw), four pickup types (health, slow-mo refill, time stop, wide FOV), three logic zones (control inversion, no-jump, no-pickup), moving platforms, jump boosters, enemy turret AI with two fire modes (constant/burst), and a custom post-processing profile (bloom, vignette, color grading, motion blur, ambient occlusion). An editor tool window (Sclera Level Hub) provides one-click spawning of all prefabs, making level assembly fast. Audio is managed through Unity's Audio Mixer with dedicated player and world SFX channels. All game logic uses unscaled delta time to stay responsive during slow-motion, and Time.timeScale is smoothly interpolated for a polished feel. Customizability includes exposed player parameters (speed, jump height, health, time-gauge drain/recover rates), configurable turret fire rate, damage, range, and fire mode, tunable pickup amounts, time-stop duration, and FOV target values, editable zone effects and platform waypoints, and a swappable post-processing profile. Suitable for FPS prototypes, time-manipulation games, action-puzzle projects, physics sandbox experiments, or as a learning reference for Unity game architecture.

Unity price last checked .

Prices and availability may change.