Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $15. The latest store price is $15, matching the lowest recorded price shown here.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| $15 | Latest store price |
About TFS Classic Car
- Theme > Realistic
- Art & Visuals > 3D
The model features clean topology, optimized geometry, and a fully detailed interior, making it suitable for both close-up inspection and real-time gameplay. With its balance of visual quality and performance, it can be used in mobile, desktop, VR, and large-scale simulation projects.
The package includes open-able vehicle doors, and supports advanced damage systems thanks to detachable door components. All materials are built using a Physically Based Rendering (PBR) workflow and include high-resolution 4K textures for realistic visual results.
The vehicle is supplied in real-world scale (1 Unit = 1 Meter) and is compatible with all major vehicle controller and physics systems. Developers can easily integrate the model into existing projects or customize it to fit their own gameplay requirements.
Key Features:
• Detailed vehicle model with clean topology
• Fully detailed interior
• Real-world scale (1u = 1m)
• 4 Open-able doors, hood and trunk
• Detachable doors, hood, trunk and bumpers for damage systems
• Optimized geometry for real-time applications
• 4K PBR textures
• Albedo, AO, Metallic Smoothness, Maskmap, Normal Map
• Compatible with all vehicle controller systems
• Built-in Render Pipeline support
• Included URP support package
The package includes open-able vehicle doors, and supports advanced damage systems thanks to detachable door components. All materials are built using a Physically Based Rendering (PBR) workflow and include high-resolution 4K textures for realistic visual results.
The vehicle is supplied in real-world scale (1 Unit = 1 Meter) and is compatible with all major vehicle controller and physics systems. Developers can easily integrate the model into existing projects or customize it to fit their own gameplay requirements.
Key Features:
• Detailed vehicle model with clean topology
• Fully detailed interior
• Real-world scale (1u = 1m)
• 4 Open-able doors, hood and trunk
• Detachable doors, hood, trunk and bumpers for damage systems
• Optimized geometry for real-time applications
• 4K PBR textures
• Albedo, AO, Metallic Smoothness, Maskmap, Normal Map
• Compatible with all vehicle controller systems
• Built-in Render Pipeline support
• Included URP support package