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Texture RePainter : Generate variation of the texture preview
Unity

Texture RePainter : Generate variation of the texture

By Alaa Dev

$7.99

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $7.99. The latest store price is $7.99, matching the lowest recorded price shown here.

Recorded prices for Texture RePainter : Generate variation of the texture 1 price observations from Oct 31, 2026 to Oct 31, 2026. Lowest recorded price $7.99. Exact dates and prices are listed below. $0.00 $4.00 $7.99 Oct 31, 2026: $7.99. Latest store price Oct 31, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 1 recorded price
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$7.99Latest store price

About Texture RePainter : Generate variation of the texture

  • Tools, Systems & Learning > Development Tools & Automation
  • Art & Visuals > Textures & Materials
Texture RePainter is a powerful Unity editor tool designed to streamline the process of texture editing. Built with flexibility and efficiency in mind, this tool empowers artists, developers, and indie creators to refine textures without relying on external image editors—saving time and maintaining creative control within the Unity Editor.

Whether you're working on 2D or 3D games, Texture RePainter integrates seamlessly into your workflow with a rich set of tools that support both precision-based painting and procedural generation. From detailed brush work to advanced color correction and filter effects, this package offers everything needed to polish your game assets and elevate the visual quality of your project.

Key Use Cases:
- Texture Painting & Editing: Paint directly onto textures using customizable brushes, erasers, and advanced blending modes (Blend, Replace, Tint, Additive, Multiply).
- Color Adjustments: Fine-tune the look of your textures with intuitive HSL (Hue, Saturation, Lightness) sliders for color grading.
- Filter Effects: Apply grayscale, invert colors, brightness/contrast adjustments, sepia tones, Gaussian blur, posterize, and oil painting filters—all within Unity.
- Procedural Pattern Generation: Generate clean, repeatable patterns like checkerboards, hexagons, waves, polar grids, tartan, and more for use in backgrounds, UI elements, or material design.
- PBR Map Creation: Create and edit Physically Based Rendering (PBR) maps including Albedo, Normal, Height, Metallic, Smoothness, Occlusion, and Emission maps with adjustable intensity settings.
- Texture Library Management: Import, store, and manage multiple source and brush textures for easy access during editing sessions.
- Texture Preview System: Zoomable and scrollable preview window with grid overlay, original vs edited comparison toggle, and cursor indicator for precise editing.
- Export Options: Save edited textures in PNG or JPG formats with adjustable resolution scaling and optional compression settings. Exported textures can also be added directly to your Unity project library for immediate use.

Customization & Flexibility:
Texture RePainter supports full customization of brushes, including size, opacity, rotation, and alpha ignoring for fine-tuned control over every stroke. It also allows users to import custom brush textures for unique artistic styles. The interface is highly modular, with collapsible panels, tabbed navigation, and a searchable tool menu to help keep your workspace organized.

The tool works well across all major art styles—from pixel-perfect retro visuals to hyper-realistic environments—and is especially useful for teams or solo developers who want to iterate quickly on texture assets without leaving the Unity Editor.

Ideal For:
- Indie developers looking to reduce reliance on third-party tools
- Pixel artists needing precise control over texture details
- Environment artists creating seamless tiling textures or pattern overlays
- UI designers generating clean, scalable icons or background graphics
- Anyone wanting to enhance their Unity workflow with in-editor texture refinement

With undo/redo functionality, responsive UI, and extensible scripting APIs, Texture RePainter is not just a utility—it’s a complete texture editing solution built right into Unity.

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